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		<title>LUCI Blog</title>
		<link>http://luci.ics.uci.edu/blog/</link>
		<language>en-us</language>
		<copyright>Copyright 2009</copyright>
		<pubDate>Sat, 07 Nov 2009 00:04:36 -0800</pubDate>
		<itunes:subtitle>LUCI::Informatics::Bren School of ICS::UCIrvine</itunes:subtitle>
		<itunes:author>Laboratory for Ubiquitous Computing and Interaction</itunes:author>
		<itunes:summary>LUCI is the Laboratory for Ubiquitous Computing and Interaction in the Department of Informatics in the Donald Bren School for Information and Computer Sciences at the University of California at Irvine (UCI)</itunes:summary>
		<itunes:owner>
			<itunes:name>Don Patterson</itunes:name>
			<itunes:email>djp3@ics.uci.edu</itunes:email>
		</itunes:owner>
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                <itunes:category text="Education">
	             <itunes:category text="Higher Education" />
	        </itunes:category>
<itunes:category text="Technology">
	<itunes:category text="Tech News" />
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				<description>LUCI is the Laboratory for Ubiquitous Computing and Interaction in the Department of Informatics in the Donald Bren School for Information and Computer Sciences at the University of California at Irvine (UCI)</description>
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					<item>
				<title>Urban computing conference title generator</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> This web site will automatically generate a paper/presentation title for you based on the titles from urban computing conferences. Some of them hit just</itunes:subtitle>
				<itunes:summary> This web site will automatically generate a paper/presentation title for you based on the titles from urban computing conferences. Some of them hit just a little too close to home, so I suppose this post is just a little reminder to keep it real... Here are some that it generated for me: Incubating the Striated Game Prototyping the Responsive Space Sketching the Mesh Market Getting the Embedded Wars urban computing conference title generator See also the post-modern essay generator: http://www.elsewhere.org/pomo/ Via BoingBoing</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/11/urban_computing_1.html</guid>
				<pubDate>Wed, 04 Nov 2009 09:01:00 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/11/urban_computing_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="FirefoxScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/11/04/FirefoxScreenSnapz001.png" width="408" height="274" />
</td>
<td>
<p>This web site will automatically generate a paper/presentation title for you based on the titles from urban computing conferences.  Some of them hit just a little too close to home, so  I suppose this post is just a little reminder to keep it real...</p>
<p>Here are some that it generated for me:</p>
<ul><li>Incubating the Striated Game</li>
<li>Prototyping the Responsive Space
</li>
<li>Sketching the Mesh Market
</li>
<li>Getting the Embedded Wars
</li>
</ul>
<p>
<a title="urban computing conference title generator" href="http://ow.ly/ySBZ">urban computing conference title generator</a>
</p>
<p>See also the post-modern essay generator: <a href="http://www.elsewhere.org/pomo/">http://www.elsewhere.org/pomo/</a></p>
</td>
</tr>
</table>
<p><a href="http://feedproxy.google.com/~r/boingboing/iBag/~3/3BC8e1Iz0Vk/urban-computing-spee.html">Via BoingBoing</a></p>

]]></description>
				<category>Just for fun</category>
				
			</item>
					<item>
				<title>Interfaces to the Subterranean: Paris&apos; Pneumatic Postal Service</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Video podcast This is a video rebroadcast of a talk by Molly Steenson given in the Department of Informatics on 10/15/2009. Molly is a</itunes:subtitle>
				<itunes:summary> Video podcast This is a video rebroadcast of a talk by Molly Steenson given in the Department of Informatics on 10/15/2009. Molly is a design researcher and architectural historian who studies interactivity and responsiveness in architecture. Molly was an Associate Professor of Connected Communities at the Interaction Design Institute Ivrea in Italy and is currently pursuing a Ph.D. in architecture at Princeton University. In this talk she discusses the original &quot;series of tubes&quot; and buildings that function as computers.</itunes:summary>
				<enclosure url="http://djp3content.s3.amazonaws.com/2009_10_15_Steenson_Molly.m4v"  length="569115807" type="video/mp4"/>
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/interfaces_to_t.html</guid>
				<pubDate>Sat, 31 Oct 2009 09:05:09 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/interfaces_to_t.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<a href="http://djp3content.s3.amazonaws.com/2009_10_15_Steenson_Molly.m4v">
<img alt="tubes.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/10/23/tubes.jpg" width="300" height="144" />
</a><br/>
<a href="http://djp3content.s3.amazonaws.com/2009_10_15_Steenson_Molly.m4v">Video podcast</a><br/>
</td>
<td>
<p>This is a video rebroadcast of a talk by Molly Steenson given in the Department of Informatics on 10/15/2009.  Molly is a design researcher and architectural historian who studies interactivity and responsiveness in architecture. Molly was an Associate Professor of Connected Communities at the Interaction Design Institute Ivrea in Italy and is currently pursuing a Ph.D. in architecture at Princeton University.  In this talk she discusses the original "series of tubes" and buildings that function as computers.
</p>
</td>
</tr>
</table>
]]></description>
				<category>Video Rebroadcast</category>
				
			</item>
					<item>
				<title>99 (-89) red balloons</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> A wacky cool contest from DARPA. Also how awesomely relevant is the Nena song from the awesome 80&apos;s? DARPA Network Challenge &quot;To mark the</itunes:subtitle>
				<itunes:summary> A wacky cool contest from DARPA. Also how awesomely relevant is the Nena song from the awesome 80&apos;s? DARPA Network Challenge &quot;To mark the 40th anniversary of the Internet, DARPA has announced the DARPA Network Challenge, a competition that will explore the role the Internet and social networking plays in the timely communication, wide area team-building and urgent mobilization required to solve broad scope, time-critical problems. The challenge is to be the first to submit the locations of ten moored, 8 foot, red weather balloons located at ten fixed locations in the continental United States. Balloons will be in readily accessible locations and visible from nearby roadways.&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/99_89_red_ballo_1.html</guid>
				<pubDate>Thu, 29 Oct 2009 15:29:16 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/99_89_red_ballo_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://networkchallenge.darpa.mil/images/balloon.jpg" alt="balloon" width="320"/><br/>
<object width="320" height="265"><param name="movie" value="http://www.youtube.com/v/14IRDDnEPR4&hl=en&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/14IRDDnEPR4&hl=en&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"></embed></object>
</td>
<td>
<p>A wacky cool contest from DARPA.  Also how awesomely relevant is the Nena song from the awesome 80's?</p>
<p><a title="DARPA Network Challenge" href="http://networkchallenge.darpa.mil/">DARPA Network Challenge</a></p>
<p class="quote">
"To mark the 40th anniversary of the Internet, DARPA has announced the DARPA Network Challenge, a competition that will explore the role the Internet and social networking plays in the timely communication, wide area team-building and urgent mobilization required to solve broad scope, time-critical problems.
</p>
<p class="quote">
The challenge is to be the first to submit the locations of ten moored, 8 foot, red weather balloons located at ten fixed locations in the continental United States. Balloons will be in readily accessible locations and visible from nearby roadways."
</p>
</td>

</tr>
</table>]]></description>
				<category>Grants, Jobs, Contests Etc.</category>
				
			</item>
					<item>
				<title>Knowledge, Design, Method: Understanding Technology Design Methods across Cultural Settings</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Video podcast This is a video rebroadcast from Paul Dourish&apos;s guest lecture at the Teaching From Country seminar given this summer at the School</itunes:subtitle>
				<itunes:summary> Video podcast This is a video rebroadcast from Paul Dourish&apos;s guest lecture at the Teaching From Country seminar given this summer at the School of Australian Indigenous Knowledge Systems, Charles Darwin University Abstract: &quot;Projects like Teaching From Country exemplify an approach to culturally-sensitive information system design that depends on close partnership between different stakeholders and knowledge communities. These projects emphasize the deeply local practices that make technologies meaningful to particular communities, in contrast to the universalizing assumptions that lie behind many of the representational systems at the heart of information technology design. They also throw up important questions for the methods by which these systems are developed. In this talk, I will discuss ongoing research into the &quot;portability&quot; of technological design methods and design approaches (with a particular emphasis on interactive digital technologies) and discuss our work to date, which has looked in particular at design practice in India, using this to ground a conversation about the experience of the TfC project and potential relationships between the two.&quot;</itunes:summary>
				<enclosure url="http://djp3content.s3.amazonaws.com/2009_07_29_Dourish.m4v"  length="284002506" type="video/mp4"/>
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/knowledge_desig.html</guid>
				<pubDate>Fri, 23 Oct 2009 08:52:03 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/knowledge_desig.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<a href="http://djp3content.s3.amazonaws.com/2009_07_29_Dourish.m4v">
<img alt="FirefoxScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/10/23/FirefoxScreenSnapz001.png" width="230" height="184" />
</a><br/>
<a href="http://djp3content.s3.amazonaws.com/2009_07_29_Dourish.m4v">Video podcast</a><br/>

</td
<td>
<p>This is a video rebroadcast from Paul Dourish's guest lecture at the <a href="http://learnline.cdu.edu.au/inc/tfc/seminar.html">Teaching From Country</a> seminar given this summer at the School of Australian Indigenous Knowledge Systems, Charles Darwin University</p>
<p>Abstract:</p>
<p class="quote">
"Projects like Teaching From Country exemplify an approach to culturally-sensitive information system design that depends on close partnership between different stakeholders and knowledge communities.  These projects emphasize the deeply local practices that make technologies meaningful to particular communities, in contrast to the universalizing assumptions that lie behind many of the representational systems at the heart of information technology design. They also throw up important questions for the methods by which these systems are developed. In this talk, I will discuss ongoing research into the "portability" of technological design methods and design approaches (with a particular emphasis on interactive digital technologies) and discuss our work to date, which has looked in particular at design practice in India, using this to ground a conversation about the experience of the TfC project and potential relationships between the two."
</p>
</td>
</tr>
</table>]]></description>
				<category>Video Rebroadcast</category>
				
			</item>
					<item>
				<title>Congratulations Bill! (MIT Press book)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of MIT Press Congratulations to Informatics faculty member Bill Tomlinson on having his book, &apos;Greening Through IT&apos; published by MIT Press. &quot;Environmental</itunes:subtitle>
				<itunes:summary> Photo courtesy of MIT Press Congratulations to Informatics faculty member Bill Tomlinson on having his book, &apos;Greening Through IT&apos; published by MIT Press. &quot;Environmental issues often span long periods of time, far-flung areas, and labyrinthine layers of complexity. In Greening through IT, Bill Tomlinson investigates how the tools and techniques of information technology (IT) can help us tackle environmental problems at such vast scales. Tomlinson describes theoretical, technological, and social aspects of a growing interdisciplinary approach to sustainability, &quot;Green IT,&quot; offering both a human-centered framework for understanding Green IT systems and specific examples and case studies of Green IT in action. Tomlinson contrasts the broad ranges of time, space, and complexity against which environmental concerns play out to the relatively narrow horizons of human understanding: it&apos;s hard for us to grasp thousand-year projections of global climatic disruption or our stake in melting icecaps thousands of miles away. IT can bridge the gap between human scales of understanding and environmental scales. Tomlinson offers many examples of efforts toward sustainability supported by IT—from fishermen in India who eliminated waste by coordinating their activities with mobile phones to the installation of smart meters that optimize electricity use in California households—and offers three</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/congratulations_81.html</guid>
				<pubDate>Thu, 22 Oct 2009 12:01:42 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/congratulations_81.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src='http://mitpress.mit.edu/images/products/books/9780262013932-f30.jpg' width='240' height='*' alt='picture photo'/><br/>
Photo courtesy of <a href=\'http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12058\'>MIT Press</a>
</td>
<td>
<p>
Congratulations to Informatics faculty member Bill Tomlinson on having his book,
<b>'Greening Through IT'</b> published by MIT Press.
</p>
<p class="quote">
"Environmental issues often span long periods of time, far-flung areas, and labyrinthine layers of complexity. In Greening through IT, Bill Tomlinson investigates how the tools and techniques of information technology (IT) can help us tackle environmental problems at such vast scales. Tomlinson describes theoretical, technological, and social aspects of a growing interdisciplinary approach to sustainability, "Green IT," offering both a human-centered framework for understanding Green IT systems and specific examples and case studies of Green IT in action.
</p>
<p class="quote">
Tomlinson contrasts the broad ranges of time, space, and complexity against which environmental concerns play out to the relatively narrow horizons of human understanding: it's hard for us to grasp thousand-year projections of global climatic disruption or our stake in melting icecaps thousands of miles away. IT can bridge the gap between human scales of understanding and environmental scales.
</p>
<p class="quote">
Tomlinson offers many examples of efforts toward sustainability supported by IT—from fishermen in India who eliminated waste by coordinating their activities with mobile phones to the installation of smart meters that optimize electricity use in California households—and offers three detailed studies of specific research projects that he and his colleagues have undertaken: EcoRaft, an interactive museum exhibit to help children learn principles of restoration ecology; Trackulous, a set of web-based tools with which people can chart their own environmental behavior; and GreenScanner, an online system that provides access to environmental-impact reports about consumer products. Taken together, these examples illustrate the significant environmental benefits innovations in information technology can enable."
</p>
<p>
Get a copy of this book here: <a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12058">http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12058</a>
</p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Mapping an RFID tag&apos;s readable space</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>Cool idea in which the film makers claims to have an LED light up whenever an RFID was read and then produce a long exposure</itunes:subtitle>
				<itunes:summary>Cool idea in which the film makers claims to have an LED light up whenever an RFID was read and then produce a long exposure video of it to see the space around the device. Immaterials: the ghost in the field from timo on Vimeo.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/mapping_an_rfid.html</guid>
				<pubDate>Mon, 19 Oct 2009 15:54:53 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/mapping_an_rfid.html</link>
				<description><![CDATA[<p>Cool idea in which the film makers claims to have an LED light up whenever an RFID was read and then produce a long exposure video of it to see the space around the device.</p>
<object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7022707&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7022707&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><a href="http://vimeo.com/7022707">Immaterials: the ghost in the field</a> from <a href="http://vimeo.com/timoarnall">timo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>]]></description>
				<category>News:Gadget</category>
				
			</item>
					<item>
				<title>In Memory of the Dead Media Handbook</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Garnet will be displaying his new book of photos (for sale in the vending machine) in Milan in October. &quot;Documentation of the book project,</itunes:subtitle>
				<itunes:summary> Garnet will be displaying his new book of photos (for sale in the vending machine) in Milan in October. &quot;Documentation of the book project, &quot;A Collection of Many Problems (In Memory of the Dead Media Handbook)&quot; can be found at http://conceptlab.com/problems/. It is meant as a visual introduction to media archaeology in the spirit of The Dead Media Project. The bookwork, &quot;A Collection of Many Problems (In Memory of the Dead Media Handbook)&quot; will be on display on a podium in the center of the space. In the space there is also a place for people to write notes and sketches on paper related to the topic of The Dead Media Handbook - a project proposed by author Bruce Sterling in 1995: http://en.wikipedia.org/wiki/Dead_Media_Project&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/in_memory_of_th_1.html</guid>
				<pubDate>Thu, 08 Oct 2009 11:38:28 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/in_memory_of_th_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="IMG_0420.JPG" src="http://luci.ics.uci.edu/blog/archives/2009/10/08/IMG_0420.JPG" width="400" height="*" />
</td>
<td>
<p>Garnet will be displaying his new book of photos (for sale in the vending machine) in Milan in October. </p>
<p class="quote">"Documentation of the book project, "A Collection of Many Problems (In Memory of the Dead Media Handbook)" can be found at <a href="http://conceptlab.com/problems/">http://conceptlab.com/problems/</a>. It is meant as a visual introduction to media archaeology in the spirit of The Dead Media Project.
</p>
<p class="quote">
The bookwork, "A Collection of Many Problems (In Memory of the Dead Media Handbook)" will be on display on a podium in the center of the space. In the space there is also a place for people to write notes and sketches on paper related to the topic of The Dead Media Handbook - a project proposed by author Bruce Sterling in 1995: <a href="http://en.wikipedia.org/wiki/Dead_Media_Project">http://en.wikipedia.org/wiki/Dead_Media_Project</a>"</p>
</td>
</tr>
</table>


]]></description>
				<category>Creative Expression</category>
				
			</item>
					<item>
				<title>Proximity Rube Goldberg Demo</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>Nearness from timo on Vimeo. &quot;London design firm Berg (formerly Schulz and Webb) is working on a series of provocative videos exploring &quot;designerly applications for</itunes:subtitle>
				<itunes:summary>Nearness from timo on Vimeo. &quot;London design firm Berg (formerly Schulz and Webb) is working on a series of provocative videos exploring &quot;designerly applications for RFID.&quot; The first one is this lovely Rube Goldberg machine running on RFID: &quot;With RFID it&apos;s proximity that matters, and actual contact isn&apos;t necessary. Much of Timo&apos;s work in the Touch project addresses the fictions and speculations in the technology. Here we play with the problems of invisibility and the magic of being close.&quot; Reblogged from boing boing</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/10/proximity_rube.html</guid>
				<pubDate>Thu, 08 Oct 2009 06:56:15 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/10/proximity_rube.html</link>
				<description><![CDATA[<object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6588461&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6588461&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><a href="http://vimeo.com/6588461">Nearness</a> from <a href="http://vimeo.com/timoarnall">timo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p class="quote">"London design firm Berg (formerly Schulz and Webb) is working on a series of provocative videos exploring "designerly applications for RFID." The first one is this lovely Rube Goldberg machine running on RFID: "With RFID it's proximity that matters, and actual contact isn't necessary. Much of Timo's work in the Touch project addresses the fictions and speculations in the technology. Here we play with the problems of invisibility and the magic of being close." 
</p>
<p>Reblogged from <a href="http://www.boingboing.net/2009/09/15/rfid-rube-goldberg-d.html">boing boing</a></p>]]></description>
				<category>Creative Expression</category>
				
			</item>
					<item>
				<title>Google Map It</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> A little humor to follow up on the Google Street View via bicycle posts we&apos;ve had recently.</itunes:subtitle>
				<itunes:summary> A little humor to follow up on the Google Street View via bicycle posts we&apos;ve had recently.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/09/google_map_it.html</guid>
				<pubDate>Tue, 15 Sep 2009 13:37:36 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/09/google_map_it.html</link>
				<description><![CDATA[<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/fPgV6-gnQaE&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fPgV6-gnQaE&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<p>
A little humor to follow up on the Google Street View via bicycle posts we've had recently.
</p>]]></description>
				<category>Creative Expression</category>
				
			</item>
					<item>
				<title>Congratulations Eric! (Newkirk Award)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> &quot;The Newkirk Center for Science and Society is pleased to announce the Newkirk Fellowship Award recipients for 2009. The proposals submitted in response to</itunes:subtitle>
				<itunes:summary><![CDATA[ "The Newkirk Center for Science and Society is pleased to announce the Newkirk Fellowship Award recipients for 2009. The proposals submitted in response to the Newkirk Fellows RFP were reviewed by UCI faculty members associated with the Center. They provided evaluations and commentary based on the extent to which the proposal addressed the general mission of the Newkirk Center for Science and Society and to the extent to which the research proposed was likely to produce results that the Center could share with one or more of our audiences &lt;snip/&gt; Eric Kabisch, School of Information and Computer Science - Datascape]]></itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/09/congratulations_79.html</guid>
				<pubDate>Thu, 10 Sep 2009 10:10:25 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/09/congratulations_79.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="FirefoxScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/09/10/FirefoxScreenSnapz001.png" width="202" height="213" />
</td>
<td>
<p class="quote">
"The Newkirk Center for Science and Society is pleased to announce the 
Newkirk Fellowship Award recipients for 2009.  The proposals submitted 
in response to the Newkirk Fellows RFP were reviewed by UCI faculty 
members associated with the Center.  They provided evaluations and 
commentary based on the extent to which the proposal addressed the 
general mission of the Newkirk Center for Science and Society and to 
the extent to which the research proposed was likely to produce 
results that the Center could share with one or more of our audiences<br/>
<br/>
&lt;snip/&gt;
<br/>
Eric Kabisch, School of Information and Computer Science - Datascape
</p>
</td>
</tr>
</table>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Christine and Paul! (OzCHI 2009 paper)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of paulworthington Congratulations to Informatics faculty Paul Dourish and QUT/Melbourne research fellow Christine Satchell on having their paper, &quot;Beyond the User: Use</itunes:subtitle>
				<itunes:summary> Photo courtesy of paulworthington Congratulations to Informatics faculty Paul Dourish and QUT/Melbourne research fellow Christine Satchell on having their paper, &quot;Beyond the User: Use and Non-Use in HCI&quot; accepted to OzCHI 2009. The paper explores why it might be just as important to think about the ways that people DON&apos;T use computers as the ways that they do. Get a copy from here: http://www.dourish.com/publications/2009/nonuse-ozchi.pdf</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/09/congratulations_80.html</guid>
				<pubDate>Wed, 09 Sep 2009 10:55:18 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/09/congratulations_80.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src='http://luci.ics.uci.edu/blog/archives/penAndPaper.jpg' width='240' height='*' alt='picture photo'/><br/>
Photo courtesy of <a href=\'http://www.flickr.com/photos/paulworthington/82648953/\'>paulworthington</a>
</td>
<td>
<p>
Congratulations to Informatics faculty Paul Dourish and QUT/Melbourne research fellow Christine Satchell on having their paper,
<b>"Beyond the User: Use and Non-Use in HCI"</b> accepted to OzCHI 2009.
</p>
<p>
The paper explores why it might be just as important to think about the ways that people DON'T use computers as the ways that they do.
</p>
<p>Get a copy from here: <a href="http://www.dourish.com/publications/2009/nonuse-ozchi.pdf">http://www.dourish.com/publications/2009/nonuse-ozchi.pdf</a></p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>&quot;The dark side of social networking&quot; - A little love from the O.C. Register</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> The dark side of social networking - OCRegister.com &quot;Here’s some advice from Dr. Donald Patterson — director of the Laboratory for Ubiquitous Computing and</itunes:subtitle>
				<itunes:summary> The dark side of social networking - OCRegister.com &quot;Here’s some advice from Dr. Donald Patterson — director of the Laboratory for Ubiquitous Computing and Interaction at UCI .... about pondering the dark side of social networking.&quot; &quot;Consider how the software will use your location and whether or not you are making yourself vulnerable by letting people know where you are — or where you aren’t — before giving software permission to use your location information.&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/09/the_dark_side_o.html</guid>
				<pubDate>Thu, 03 Sep 2009 08:23:56 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/09/the_dark_side_o.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://lansner.freedomblogging.com/files/2009/06/socialsundayplain-230x112.jpg" alt="Social Sunday logo"/>
</td>
<td>
<p><a title="The dark side of social networking" href="http://lansner.freedomblogging.com/2009/08/30/the-dark-side-of-social-networking/35001/">The dark side of social networking - OCRegister.com</a>
</p>
<p class="quote">
"Here’s some advice from Dr. Donald Patterson — director of the Laboratory for Ubiquitous Computing and Interaction at UCI .... about pondering the dark side of social networking."
</p>
<p class="quote">
"Consider how the software will use your location and whether or not you are making yourself vulnerable by letting people know where you are — or where you aren’t — before giving software permission to use your location information."
</p>
</td>
</tr>
</table>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title> How to Publish a Scientific Comment in 1 2 3 Easy Steps</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> A little University humor to lighten the load this week. This is the sort of thing that is painfully funny to anyone who has</itunes:subtitle>
				<itunes:summary> A little University humor to lighten the load this week. This is the sort of thing that is painfully funny to anyone who has ever tried to get a paper published on their own. If that&apos;s not you, you can just look forward to that day.... How to Publish a Scientific Comment in 1 2 3 Easy Steps</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/08/how_to_publish_1.html</guid>
				<pubDate>Thu, 27 Aug 2009 14:31:55 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/08/how_to_publish_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img border="1" alt="FirefoxScreenSnapz002.png" src="http://luci.ics.uci.edu/blog/archives/2009/08/27/FirefoxScreenSnapz002.png" width="563" height="101" />
</td>
</tr>
<tr>
<td>
<p>A little University humor to lighten the load this week.  This is the sort of thing that is painfully funny to anyone who has ever tried to get a paper published on their own.  If that's not you, you can just look forward to that day....</p>
<p>
<a title="How to Publish a Scientific Comment in 1 2 3 Easy Steps" href="http://www.scribd.com/doc/18773744/How-to-Publish-a-Scientific-Comment-in-1-2-3-Easy-Steps">How to Publish a Scientific Comment in 1 2 3 Easy Steps</a>
</p>
</td>
</tr>
</table>]]></description>
				<category>Just for fun</category>
				
			</item>
					<item>
				<title>Congratulations Mo and Don! (Ambient Intelligence 2009 paper)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of paulworthington Congratulations to Informatics graduate student Mohamad Monibi and Informatics faculty member Don Patterson on having their paper, &apos;Collaborative Predictions from</itunes:subtitle>
				<itunes:summary> Photo courtesy of paulworthington Congratulations to Informatics graduate student Mohamad Monibi and Informatics faculty member Don Patterson on having their paper, &apos;Collaborative Predictions from Status&apos; accepted to Ambient Intelligence 2009. Abstract: In this paper we describe the use of collaborative ﬁltering to make predictions about place using data from custom instant messaging status. Previous research has shown accurate predictions can be made from an individual’s personal data. The work in this paper demonstrates that community data can be used to make predictions in locations that are completely new to a user.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/08/congratulations_78.html</guid>
				<pubDate>Mon, 24 Aug 2009 11:59:52 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/08/congratulations_78.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src='http://luci.ics.uci.edu/blog/archives/penAndPaper.jpg' width='240' height='*' alt='picture photo'/><br/>
Photo courtesy of <a href=\'http://www.flickr.com/photos/paulworthington/82648953/\'>paulworthington</a>
</td>
<td>
<p>
Congratulations to Informatics graduate student Mohamad Monibi and Informatics faculty member Don Patterson on having their paper,
<b>'Collaborative Predictions from Status'</b> accepted to Ambient Intelligence 2009.
</p>
<p>
<b>Abstract</b>: In this paper we describe the use of collaborative ﬁltering to make predictions about place using data from custom instant messaging status. Previous research has shown accurate predictions can be made from an individual’s personal data. The work in this paper demonstrates that community data can be used to make predictions in locations that are completely new to a user. 
</p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Don (Ambient Intelligence 2009 paper)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of paulworthington Congratulations to Informatics faculty member Don Patterson on having his paper, &apos;Constructing Topological Maps of Displays with 3-D Positioning Information&apos;</itunes:subtitle>
				<itunes:summary> Photo courtesy of paulworthington Congratulations to Informatics faculty member Don Patterson on having his paper, &apos;Constructing Topological Maps of Displays with 3-D Positioning Information&apos; accepted to Ambient Intelligence 2009. Abstract: To better coordinate information displays with moving people and the environment, software must know the locations and three dimensional alignments of the display hardware. In this paper we describe a technique for creating such an enhanced topological map of networked public displays using a mobile phone. The result supports a richer user experience, without the cost of maintaining a high resolution reconstruction of a smart environment.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/08/congratulations_77.html</guid>
				<pubDate>Mon, 24 Aug 2009 11:46:30 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/08/congratulations_77.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src='http://luci.ics.uci.edu/blog/archives/penAndPaper.jpg' width='240' height='*' alt='picture photo'/><br/>
Photo courtesy of <a href=\'http://www.flickr.com/photos/paulworthington/82648953/\'>paulworthington</a>
</td>
<td><p>
	Congratulations to Informatics faculty member Don Patterson on having his paper, <b>'Constructing Topological Maps of Displays with 3-D Positioning Information'</b> accepted to Ambient Intelligence 2009.
</p>
<p>
Abstract: To better coordinate information displays with moving people and the environment, software must know the locations and three dimensional alignments of the display hardware. In this paper we describe a technique for creating such an enhanced topological map of networked public displays using a mobile phone. The result supports a richer user experience, without the cost of maintaining a high resolution reconstruction of a smart environment. 
</p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Security Camera as Lamp</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> From (MoCo Loco: Spoticam by Antrepo) comes this clever lamp that is in the shape of a security camera.</itunes:subtitle>
				<itunes:summary> From (MoCo Loco: Spoticam by Antrepo) comes this clever lamp that is in the shape of a security camera.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/08/security_camera.html</guid>
				<pubDate>Sun, 23 Aug 2009 16:45:21 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/08/security_camera.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://mocoloco.com/upload/2009/08/spoticam_by_ant/antrepo_light_spoticam.jpg" alt="security camera lamp"/>
</td>
<td>
<p>From (<a title="MoCo Loco: Spoticam by Antrepo" href="http://mocoloco.com/archives/011560.php#">MoCo Loco: Spoticam by Antrepo</a>) comes this clever lamp that is in the shape of a security camera.
</p>
</td>
</tr>
</table>

]]></description>
				<category>Creative Expression</category>
				
			</item>
					<item>
				<title>Personas | Metropath(ologies) | An installation by Aaron Zinman</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Personas | Metropath(ologies) | An installation by Aaron Zinman This is creeptastic - don</itunes:subtitle>
				<itunes:summary> Personas | Metropath(ologies) | An installation by Aaron Zinman This is creeptastic - don</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/08/personas_metrop_1.html</guid>
				<pubDate>Fri, 21 Aug 2009 16:05:42 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/08/personas_metrop_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="FirefoxScreenSnapz002.png" src="http://luci.ics.uci.edu/blog/archives/2009/08/21/FirefoxScreenSnapz002.png" width="300" height="*" />
</td>
<td>
<p><a title="Personas | Metropath(ologies) | An installation by Aaron Zinman" href="http://personas.media.mit.edu/personasWeb.html">Personas | Metropath(ologies) | An installation by Aaron Zinman</a>
</p>
<p>
This is creeptastic - don
</p>
</td>
</tr>
<tr>
<td colspan="2">
<img alt="PreviewScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/08/21/PreviewScreenSnapz001.png" width="600" height="*" />
</td>
</tr>
<tr>
<td>
<img alt="PreviewScreenSnapz002.png" src="http://luci.ics.uci.edu/blog/archives/2009/08/21/PreviewScreenSnapz002.png" width="300" height="*" />
</td>
<td>
<img alt="FirefoxScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/08/21/FirefoxScreenSnapz001.png" width="300" height="*" />
</td>
</tr>
</table>

]]></description>
				<category>Creative Expression</category>
				
			</item>
					<item>
				<title>Joel, Lilly and an invisible other former ACE student in the news</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>Mechanical Turk lets you make a few bucks online - Sacramento Business, Housing Market News | Sacramento Bee Lilly Irani, another doctoral candidate at UC</itunes:subtitle>
				<itunes:summary>Mechanical Turk lets you make a few bucks online - Sacramento Business, Housing Market News | Sacramento Bee Lilly Irani, another doctoral candidate at UC Irvine, is concerned about a lack of workers&apos; rights on Mechanical Turk. In one survey she conducted, more than half of the respondents complained of unfair rejection of work that resulted in no payout. Irani and another UC Irvine student built software called Turkopticon, which aims to level the playing field between workers and requesters by providing better community feedback and information on requesters&apos; reputations.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/joel_lilly_and.html</guid>
				<pubDate>Wed, 29 Jul 2009 22:52:29 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/joel_lilly_and.html</link>
				<description><![CDATA[<p><a title="Mechanical Turk lets you make a few bucks online - Sacramento Business, Housing Market News | Sacramento Bee" href="http://www.sacbee.com/business/v-print/story/2060811.html">Mechanical Turk lets you make a few bucks online - Sacramento Business, Housing Market News | Sacramento Bee</a></p>

<p>Lilly Irani, another doctoral candidate at UC Irvine, is concerned about a lack of workers' rights on Mechanical Turk. In one survey she conducted, more than half of the respondents complained of unfair rejection of work that resulted in no payout.</p>

<p>Irani and another UC Irvine student built software called Turkopticon, which aims to level the playing field between workers and requesters by providing better community feedback and information on requesters' reputations.</p>]]></description>
				<category>News:Regional</category>
				
			</item>
					<item>
				<title>HITLab Australia opens with Aaron Quigley leading</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Exciting news from Aaron Quigley&apos;s blog: &quot;Aaron Quigley&apos;s work in Pervasive Computing and InfoVis: June 2009 HITLab Australia Director Designate I&apos;m very excited to</itunes:subtitle>
				<itunes:summary> Exciting news from Aaron Quigley&apos;s blog: &quot;Aaron Quigley&apos;s work in Pervasive Computing and InfoVis: June 2009 HITLab Australia Director Designate I&apos;m very excited to announce that I am going to be the inaugural director of the Human Interface Technology Laboratory Australia (HIT Lab AU) and an Associate Professor in the School of Computing and Information Systems at the University of Tasmania. The HITLab consists of three international research laboratories. The first is now a leading research lab formed in the University of Washington USA over 20 years ago and the second laboratory was started in New Zealand in 2002. This is the third research lab. &quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/hitlab_australi.html</guid>
				<pubDate>Wed, 29 Jul 2009 15:33:53 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/hitlab_australi.html</link>
				<description><![CDATA[<img src="http://www.hitlab.utas.edu.au/w/skins/gumax/images/header/hitlabaus_logo.gif" alt="HITLab Australia logo"/><br/>
<p>Exciting news from Aaron Quigley's blog:</p>
<p class = "quote">
"<a title="Aaron Quigley's work in Pervasive Computing and InfoVis: June 2009 HITLab Australia Director Designate" href="http://aquigley.blogspot.com/2009/06/june-2009-hitlab-australia-director.html">Aaron Quigley's work in Pervasive Computing and InfoVis: June 2009 HITLab Australia Director Designate</a><br/>
<br/>
I'm very excited to announce that I am going to be the inaugural director of the Human Interface Technology Laboratory Australia (HIT Lab AU) and an Associate Professor in the School of Computing and Information Systems at the University of Tasmania. The HITLab consists of three international research laboratories. The first is now a leading research lab formed in the University of Washington USA over 20 years ago and the second laboratory was started in New Zealand in 2002. This is the third research lab. "
</p>]]></description>
				<category>News:World</category>
				
			</item>
					<item>
				<title>How to Ruin Your Summer Vacay: Follow Your GPS Blindly</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> From:ABC News. Here&apos;s a snip: &quot;I&apos;m sure we all have a GPS horror story to tell. Those nifty devices sometimes takes one on longer</itunes:subtitle>
				<itunes:summary> From:ABC News. Here&apos;s a snip: &quot;I&apos;m sure we all have a GPS horror story to tell. Those nifty devices sometimes takes one on longer routes than necessary, lead one down roads that no longer exist or always seems to find the worst traffic. A Swedish couple vacationing in Italy may win the GPS booby prize. The BBC reports that the couple wanted to visit Capri, off Italy&apos;s west coast near Naples. When they arrived at their destination they asked around for directions to the island&apos;s famed Blue Grotto all ready to take in some sun and the stunning sights of rugged cliffs plunging into the sparkling blue Mediterranean. Instead they were informed that they were 400 miles off course in the industrial town of Carpi in northern Italy. Pilot error... or how two transposed letters can change everything.&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/how_to_ruin_you.html</guid>
				<pubDate>Wed, 29 Jul 2009 13:48:45 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/how_to_ruin_you.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://farm4.static.flickr.com/3470/3753679769_b10bc5214b_m.jpg" alt="alligator"/>
</td>
<td>
<p>From:<a title="How to Ruin Your Summer Vacay: Follow Your GPS Blindly - The World Newser" href="http://blogs.abcnews.com/theworldnewser/2009/07/how-to-ruin-your-summer-vacay-follow-your-gps-blindly.html">ABC News</a>.  Here's a snip:</p>
<p class="quote">
"I'm sure we all have a GPS horror story to tell. Those nifty devices sometimes takes one on longer routes than necessary, lead one down roads that no longer exist or always seems to find the worst traffic.<br/>
<br/>
A Swedish couple vacationing in Italy may win the GPS booby prize. The BBC reports that the couple wanted to visit Capri, off Italy's west coast near Naples. When they arrived at their destination they asked around for directions to the island's famed Blue Grotto all ready to take in some sun and the stunning sights of rugged cliffs plunging into the sparkling blue Mediterranean.<br/>
<br/>
Instead they were informed that they were 400 miles off course in the industrial town of Carpi in northern Italy. Pilot error... or how two transposed letters can change everything." </p>
</td>
</tr>
</table>
]]></description>
				<category>Just for fun</category>
				
			</item>
					<item>
				<title>Interaction Design Diagrammed (and Misspelled)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle><![CDATA[ Data Scienist &gt; Data Geek &gt; Designer ｫ Visualizing Economics "Reading Nathan Yau's recent post about the Rise of the Data Scientist inspired me]]></itunes:subtitle>
				<itunes:summary><![CDATA[ Data Scienist &gt; Data Geek &gt; Designer ｫ Visualizing Economics "Reading Nathan Yau's recent post about the Rise of the Data Scientist inspired me to take a look Ben Fry's dissertation on Computational Information Design in which he describes the process for understanding data as follows:"]]></itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/interaction_des.html</guid>
				<pubDate>Mon, 27 Jul 2009 00:47:25 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/interaction_des.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://www.visualizingeconomics.com/wp-content/uploads/CompInfoDesign.jpg" width="400" alt="graph"/>
</td>
<td>
<p>
<a title="Data Scienist &gt; Data Geek &gt; Designer ｫ Visualizing Economics" href="http://www.visualizingeconomics.com/2009/07/12/data-scienist-data-geek-designer/">Data Scienist &gt; Data Geek &gt; Designer ｫ Visualizing Economics</a>
</p>
<p class="quote">
"Reading Nathan Yau's recent post about the Rise of the Data Scientist inspired me to take a look Ben Fry's dissertation on Computational Information Design in which he describes the process for understanding data as follows:"
</p>
</td>
</tr>
</table>]]></description>
				<category>Commentary</category>
				
			</item>
					<item>
				<title>No plans this weekend?  Machine Project!</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> From Garnet: If you&apos;re in LA and have no plans for Friday night... From Machine Project: Computer Interface: A Video History Friday, July 24th,</itunes:subtitle>
				<itunes:summary> From Garnet: If you&apos;re in LA and have no plans for Friday night... From Machine Project: Computer Interface: A Video History Friday, July 24th, 2009 8pm A talk by Jamie Zigelbaum The interface is the bridge and bottleneck between humans and computers. Over the past 50 years researchers have invented and imagined many and various interfaces to join synapse and transistor. In this talk Jamie will give a brief history of human-computer interaction research and we’ll watch videos of seminal interfaces from Sutherland’s Sketchpad in ‘63 up through the latest nerdtastic work at MIT and elsewhere. Jamie Zigelbaum is a Ph.D. student in Prof. Hiroshi Ishii’s Tangible Media Group at the MIT Media Lab. This talk is a version of a lecture that he’s given with Dr. Jean-Baptiste Labrune in Ishii’s Tangible Interfaces class and with Labrune and Seth Hunter in Prof. Pattie Maes’ and Ishii’s New Paradigms for Human-Computer Interaction class. Jamie is in LA for the summer working downtown at Oblong Industries. Machine Project 1200 N Alvarado St Los Angeles, CA 90026-3127</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/no_plans_this_w.html</guid>
				<pubDate>Thu, 23 Jul 2009 10:38:01 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/no_plans_this_w.html</link>
				<description><![CDATA[<img src="http://zig.media.mit.edu/uploads/Main/gestural_interaction.jpg"><br/>
<p>From Garnet:</p>
<p class="quote">If you're in LA and have no plans for Friday night...</p>
<p>From Machine Project:</p>
<p><a href="http://machineproject.com/events/2009/07/24/computer-interface/">Computer Interface: A Video History</a><br/>
Friday, July 24th, 2009<br/>
8pm<br/>
<br/>
A talk by Jamie Zigelbaum<br/>
<br/>
The interface is the bridge and bottleneck between humans and
computers. Over the past 50 years researchers have invented and
imagined many and various interfaces to join synapse and transistor.
In this talk Jamie will give a brief history of human-computer
interaction research and we’ll watch videos of seminal interfaces from
Sutherland’s Sketchpad in ‘63 up through the latest nerdtastic work at
MIT and elsewhere.<br/>
<br/>
Jamie Zigelbaum is a Ph.D. student in Prof. Hiroshi Ishii’s Tangible
Media Group at the MIT Media Lab. This talk is a version of a lecture
that he’s given with Dr. Jean-Baptiste Labrune in Ishii’s Tangible
Interfaces class and with Labrune and Seth Hunter in Prof. Pattie
Maes’ and Ishii’s New Paradigms for Human-Computer Interaction class.
Jamie is in LA for the summer working downtown at Oblong Industries.
<br/>
Machine Project<br/>
1200 N Alvarado St<br/>
Los Angeles, CA 90026-3127<br/>
</p>]]></description>
				<category>Talk Announcement</category>
				
			</item>
					<item>
				<title>The more followers the more you tweet</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Interesting graph showing the amount of tweeting vs the number of followers on Twitter. This is from a data dense report: Sysomos | In-Depth</itunes:subtitle>
				<itunes:summary> Interesting graph showing the amount of tweeting vs the number of followers on Twitter. This is from a data dense report: Sysomos | In-Depth Look Inside the Twitter World. Another sound bite-y quote &quot;5% of Twitter users account for 75% of all activity&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/the_more_follow.html</guid>
				<pubDate>Wed, 22 Jul 2009 12:50:44 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/the_more_follow.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://www.sysomos.com/images/launch/sysomos-twitter-follower-tweet.jpg" alt="graph"/>
</td>
<td>
<p>Interesting graph showing the amount of tweeting vs the number of followers on Twitter.  This is from a data dense report:
<a title="Sysomos | In-Depth Look Inside the Twitter World" href="http://www.sysomos.com/insidetwitter/">Sysomos | In-Depth Look Inside the Twitter World</a>.  Another sound bite-y quote "5% of Twitter users account for 75% of all activity"</p>
</td>
</tr>
</table>]]></description>
				<category>News:World</category>
				
			</item>
					<item>
				<title>Easy Time-Lapse Photography</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> I had to blog about this cool little gadget. It&apos;s a time-lapse camera, not unlike the Microsoft SenseCam. Add batteries, configure, and forget. Come</itunes:subtitle>
				<itunes:summary> I had to blog about this cool little gadget. It&apos;s a time-lapse camera, not unlike the Microsoft SenseCam. Add batteries, configure, and forget. Come back in weeks and download the timelapse video. Nice and easy. It seems ripe for cool social hacks. &quot;Weatherproof time-lapse camera for watching your greenery!S et it up in one minute and shove it into the ground near your prized chrysanthemums. When the growing season is over, you&apos;ll have a visual record of their growth. This camera does time lapse photography the easy way&quot; From my favorite geekery site: thinkgeek.com</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/easy_timelapse.html</guid>
				<pubDate>Wed, 08 Jul 2009 08:00:00 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/easy_timelapse.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://www.thinkgeek.com/images/products/front/be41_gardenwatch_cam.jpg" alt="timelapse camera"/>
</td>
<td>
<p>I had to blog about this cool little gadget.  It's a time-lapse camera, not unlike the Microsoft SenseCam.  Add batteries, configure, and forget.  Come back in weeks and download the timelapse video.  Nice and easy.  It seems ripe for cool social hacks.
</p>
<p class="quote">
"Weatherproof time-lapse camera for watching your greenery!S et it up in one minute and shove it into the ground near your prized chrysanthemums. When the growing season is over, you'll have a visual record of their growth. This camera does time lapse photography the easy way"</p>
<p>From my favorite geekery site: <a href="http://www.thinkgeek.com/be41/?cpg=wnrss">thinkgeek.com</a>
</p>
</td>
</tr>
</table>]]></description>
				<category>News:Gadget</category>
				
			</item>
					<item>
				<title>OutRun Reconsidered, Garnet&apos;s current project</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Garnet Hertz has been hanging out with us in the LUCI lab for the last quarter or so while he finishes up his Ph.D.</itunes:subtitle>
				<itunes:summary> Garnet Hertz has been hanging out with us in the LUCI lab for the last quarter or so while he finishes up his Ph.D. He is continuing his research and has put up a web page with the concept that he is currently developing. For the sake of letting everyone know what everyone else is doing in LUCI, here is a little summary of the project: OutRun - Garnet Hertz This project is motivated by the following concepts: 1. Un-Simulation of Driving - This project un-simulates the driving component of a videogame. Driving game simulations strive to be increasingly realistic, but this realism is usually focused on graphical representations. Instead, this system pursues &quot;real&quot; driving through a videogame as its primary goal. 2. GPS Navigation Parallax &amp; Mixed Reality - Driving with a GPS navigation system can be game-like. This project explores the consequences of only using GPS map data as a navigation tool for driving. The windshield of this project&apos;s vehicle only shows GPS data, and as a result, driving it in the real world is often difficult or dangerous. As a result, this project explores and investigates how GPS data differs from the physical world, and what</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/outrun_reconsid.html</guid>
				<pubDate>Tue, 07 Jul 2009 08:37:58 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/outrun_reconsid.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://www.conceptlab.com/outrun/img/outrun-cabinet-on-street.jpg" alt="OutRun 2.0"/>
</td>
<td>
<p>Garnet Hertz has been hanging out with us in the LUCI lab for the last quarter or so while he finishes up his Ph.D.  He is continuing his research and has put up a web page with the concept that he is currently developing.  For the sake of letting everyone know what everyone else is doing in LUCI, here is a little summary of the project:
</p>
<a title="OutRun - Garnet Hertz" href="http://www.conceptlab.com/outrun/">OutRun - Garnet Hertz</a>
</p>
<p>
This project is motivated by the following concepts:
</p>
<p>
   1. Un-Simulation of Driving - This project un-simulates the driving component of a videogame. Driving game simulations strive to be increasingly realistic, but this realism is usually focused on graphical representations. Instead, this system pursues "real" driving through a videogame as its primary goal.</p>
<p>
   2. GPS Navigation Parallax & Mixed Reality - Driving with a GPS navigation system can be game-like. This project explores the consequences of only using GPS map data as a navigation tool for driving. The windshield of this project's vehicle only shows GPS data, and as a result, driving it in the real world is often difficult or dangerous. As a result, this project explores and investigates how GPS data differs from the physical world, and what happens when an augmentation of reality envelops and obfuscates reality.
</p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Office of Management and Budget (OMB) Information Technology Dashboard</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> I think this video and the corresponding website is interesting for two reasons. First, because it demonstrates a movement toward open government data which</itunes:subtitle>
				<itunes:summary> I think this video and the corresponding website is interesting for two reasons. First, because it demonstrates a movement toward open government data which is a new and important trend. The second is because the data itself is about IT spending in the government. To experience this visualization of this U.S. Government data (and apparently to access the data itself) go here: http://it.usaspending.gov/</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/office_of_manag.html</guid>
				<pubDate>Mon, 06 Jul 2009 08:48:03 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/office_of_manag.html</link>
				<description><![CDATA[<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4fe39dh6xFQ&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4fe39dh6xFQ&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<p>I think this video and the corresponding website is interesting for two reasons.  First, because it demonstrates a movement toward open government <i>data</i> which is a new and important trend.  The second is because the data itself is about IT spending in the government. </p>
<p>To experience this visualization of this U.S. Government data (and apparently to access the data itself) go here: <a href="http://it.usaspending.gov/">http://it.usaspending.gov/</a>
</p>
]]></description>
				<category>News:Regional</category>
				
			</item>
					<item>
				<title>South Coast Plaza has an iPod Vending Machine</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Okay, so I don&apos;t get out much, but last night I was at South Coast Plaza and stumbled across this iPod vending machine. I</itunes:subtitle>
				<itunes:summary> Okay, so I don&apos;t get out much, but last night I was at South Coast Plaza and stumbled across this iPod vending machine. I had heard that such things existed before, but I didn&apos;t think I would run into one unless I was in an alley in Japan. It turns out that there is one in Macy&apos;s. It is iPod branded, but has Sony and other other company products in it also. There is one screen in the upper left with marketing videos running in a loop and a touch screen on the right for picking your gadget. There was clearly a security concern as there was a special video camera watching it and it was in the middle of a Macy&apos;s, not in an alley in Japan. So now, if it is too much trouble to get your iPod from the Apple Store 50 feet away, you can use the vending machine instead.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/south_coast_pla.html</guid>
				<pubDate>Fri, 03 Jul 2009 08:28:18 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/south_coast_pla.html</link>
				<description><![CDATA[<table>
<tr>
<td><img alt="photo.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/07/03/photo.jpg" width="400" height="*" />
</td>
<td>
<p>Okay, so I don't get out much, but last night I was at South Coast Plaza and stumbled across this iPod vending machine.   I had heard that such things existed before, but I didn't think I would run into one unless I was in an alley in Japan.  It turns out that there is one in Macy's.</p>
<p>It is iPod branded, but has Sony and other other company products in it also.   There is one screen in the upper left with marketing videos running in a loop and a touch screen on the right for picking your gadget.</p>
<p>There was clearly a security concern as there was a special video camera watching it and it was in the middle of a Macy's, not in an alley in Japan.</p>
<p>So now, if it is too much trouble to get your iPod from the Apple Store 50 feet away, you can use the vending machine instead.</p>
</td>
</tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Google Street View Collected from an X</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> So, it looks like the Google Street View Team has gone pedestrian. You can now look at DisneyLand Paris using the Street View interface.</itunes:subtitle>
				<itunes:summary> So, it looks like the Google Street View Team has gone pedestrian. You can now look at DisneyLand Paris using the Street View interface. Just for the record the LUCI blog predicted that Street View will go inside buildings before long. You heard it here first.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/07/google_street_v_1.html</guid>
				<pubDate>Thu, 02 Jul 2009 10:57:41 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/07/google_street_v_1.html</link>
				<description><![CDATA[<a href="http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=disneyland+paris&sll=33.816107,-117.922146&sspn=0.005108,0.010933&ie=UTF8&ll=48.872224,2.766237&spn=0,359.934683&t=h&z=14&layer=c&cbll=48.872445,2.77701&panoid=OUby7vwZx6Ia1-JQguw8_A&cbp=12,336.64,,0,5"><img alt="FirefoxScreenSnapz001.png" src="http://luci.ics.uci.edu/blog/archives/2009/07/02/FirefoxScreenSnapz001.png" width="500" height="*" /></a>
<p>
So, it looks like the Google Street View Team has gone pedestrian.  You can now look at DisneyLand Paris using the Street View interface.  Just for the record the LUCI blog predicted that Street View will go inside buildings before long.  You heard it
<a href="http://luci.ics.uci.edu/blog/archives/2009/05/google_street_v.html">here</a> first.
</p>
]]></description>
				<category>News:World</category>
				
			</item>
					<item>
				<title>ARhrrrr!: Helicopter vs. Zombie Augmented Reality Game</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> &quot;By merging graphics with props in the physical world, handheld Augmented Reality games pull the player through the small screen and into a larger</itunes:subtitle>
				<itunes:summary> &quot;By merging graphics with props in the physical world, handheld Augmented Reality games pull the player through the small screen and into a larger merged play-space. Our primary motivation for this AR game was to explore fast-action first-person augmented reality, where the camera controls and movement that would typically require a mouse and keyboard are handled directly by simply moving the device. Advanced tracking technology allows the player to quickly zoom in and out and view the world at steep angles, making this a highly interactive and engaging game. Finally, we wanted to test tangible input mechanics, such as placing and shooting Skittles to trigger in-game events.&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/arhrrrr_helicop.html</guid>
				<pubDate>Tue, 30 Jun 2009 07:34:07 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/arhrrrr_helicop.html</link>
				<description><![CDATA[<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/cNu4CluFOcw&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/cNu4CluFOcw&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object>
<p class="quote">
"By merging graphics with props in the physical world, handheld Augmented Reality games pull the player through the small screen and into a larger merged play-space. Our primary motivation for this AR game was to explore fast-action first-person augmented reality, where the camera controls and movement that would typically require a mouse and keyboard are handled directly by simply moving the device. Advanced tracking technology allows the player to quickly zoom in and out and view the world at steep angles, making this a highly interactive and engaging game. Finally, we wanted to test tangible input mechanics, such as placing and shooting Skittles to trigger in-game events."</p>]]></description>
				<category>News:Gadget</category>
				
			</item>
					<item>
				<title>Tukopticon, Six and Lilly make O&apos;Reilly&apos;s Blog</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> From: Mechanical Turk Best Practices - O&apos;Reilly Radar &quot;For most users of mechanical turk (us included), it has become an API call that fits</itunes:subtitle>
				<itunes:summary> From: Mechanical Turk Best Practices - O&apos;Reilly Radar &quot;For most users of mechanical turk (us included), it has become an API call that fits smoothly within their workflow. (Or as someone at the meetup wryly suggested, turk is a Remote Person Call.) The last pair of speakers, Lilly Irani and Six Silberman, reminded us that behind mechanical turk lies thousands of workers† (&quot;the crowd in the cloud&quot;) working without (health care) benefits, oftentimes at extremely low hourly wages. Irani and Silberman suggested that rather than abstracting mechanical turk services as mere API calls, users should start thinking of the plight of the turks (&quot;Mechanical Turk Bill of Rights&quot;) behind the service. As a first step they have a released a Firefox plugin that aims to narrow the information assymetry between turks (those performing tasks) and requesters (those posting tasks). While requesters can see ratings for turks, requesters aren&apos;t rated: Turkopticon lets turks rate requesters. They need more turks to download and start using Turkopticon, so if you know any mechanical turks please enourage them do so.&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/tukopticon_six.html</guid>
				<pubDate>Mon, 29 Jun 2009 10:24:20 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/tukopticon_six.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img src="http://turkopticon.differenceengines.com/images/title.png" alt="turkopticon logo" width="400"/>
</td>
</tr>
<tr>
<td>
<p>From: <a title="Mechanical Turk Best Practices - O'Reilly Radar" href="http://radar.oreilly.com/2009/06/mechanical-turk-best-practices.html">Mechanical Turk Best Practices - O'Reilly Radar</a></p>

<p class="quote">"For most users of mechanical turk (us included), it has become an API call that fits smoothly within their workflow. (Or as someone at the meetup wryly suggested, turk is a Remote Person Call.) The last pair of speakers, Lilly Irani and Six Silberman, reminded us that behind mechanical turk lies thousands of workers† ("the crowd in the cloud") working without (health care) benefits, oftentimes at extremely low hourly wages. Irani and Silberman suggested that rather than abstracting mechanical turk services as mere API calls, users should start thinking of the plight of the turks ("Mechanical Turk Bill of Rights") behind the service. As a first step they have a released a Firefox plugin that aims to narrow the information assymetry between turks (those performing tasks) and requesters (those posting tasks). While requesters can see ratings for turks, requesters aren't rated: Turkopticon lets turks rate requesters. They need more turks to download and start using Turkopticon, so if you know any mechanical turks please enourage them do so."
</p>
</td>
</tr>
</table>]]></description>
				<category>News:World</category>
				
			</item>
					<item>
				<title><![CDATA[Design Algorithms: Skeuomorphs, Spandrels &amp; Palimpsests]]></title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Video podcast Watch online at Vimeo Skeuomorphs - Garnet Hertz - UC Irvine &quot;An ornament or design on an object copied from a form</itunes:subtitle>
				<itunes:summary> Video podcast Watch online at Vimeo Skeuomorphs - Garnet Hertz - UC Irvine &quot;An ornament or design on an object copied from a form of the object when made from another material or by other techniques&quot; This event explored how cultural objects shift over time, with each presenter exploring a single term related to patterns of cultural change. Garnet Hertz is an interdisciplinary artist, Fulbright Scholar and is an affiliate of the Laboratory for Ubiquitous Computing and Interaction in the Department of Informatics at UC Irvine. He has shown his work at several notable international venues in eleven countries including Ars Electronica, DEAF and SIGGRAPH and was awarded the prestigious 2008 Oscar Signorini Award in robotics. His research is widely cited in academic publications, and popular press on his workhas disseminated through 25 countries including The New York Times, Wired, The Washington Post, NPR, USA Today, NBC, CBS, TV Tokyo and CNN Headline News.</itunes:summary>
				<enclosure url="http://djp3content.s3.amazonaws.com/2009_Hertz_Dorkbot.m4v"  length="99865784" type="video/mp4"/>
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/design_algorith.html</guid>
				<pubDate>Mon, 29 Jun 2009 09:51:03 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/design_algorith.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<a href="http://djp3content.s3.amazonaws.com/2009_Hertz_Dorkbot.m4v">
<img alt="skeuomorph.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/06/29/skeuomorph.jpg" width="194" height="300" /></a><br/>
<a href="http://djp3content.s3.amazonaws.com/2009_Hertz_Dorkbot.m4v">Video podcast</a><br/>
<a href="http://vimeo.com/5308931">Watch online at Vimeo</a>
</td>
<td>
<p>Skeuomorphs - Garnet Hertz - UC Irvine
"An ornament or design on an object copied from a form of the object
when made from another material or by other techniques"</p>

<p>This event  explored how cultural objects shift over time, with
each presenter exploring a single term related to patterns of cultural
change.</p>
<p>

<p>Garnet Hertz is an interdisciplinary artist, Fulbright Scholar and is
an affiliate of the Laboratory for Ubiquitous Computing and
Interaction in the Department of Informatics at UC Irvine. He has
shown his work at several notable international venues in eleven
countries including Ars Electronica, DEAF and SIGGRAPH and was awarded
the prestigious 2008 Oscar Signorini Award in robotics. His research
is widely cited in academic publications, and popular press on his
workhas disseminated through 25 countries including The New York
Times, Wired, The Washington Post, NPR, USA Today, NBC, CBS, TV Tokyo
and CNN Headline News.</p>
</td>
</tr>
</table>]]></description>
				<category>Video Rebroadcast</category>
				
			</item>
					<item>
				<title>Rendering speed on iPhone, Android and Pre</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>An interesting experiment looking at web browser rendering speed on different mobile platforms from: &quot;AppleInsider | Apple undersells, over-delivers on iPhone 3GS speed - report&quot;</itunes:subtitle>
				<itunes:summary>An interesting experiment looking at web browser rendering speed on different mobile platforms from: &quot;AppleInsider | Apple undersells, over-delivers on iPhone 3GS speed - report&quot;</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/rendering_speed.html</guid>
				<pubDate>Wed, 24 Jun 2009 13:01:40 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/rendering_speed.html</link>
				<description><![CDATA[<p>An interesting experiment looking at web browser rendering speed on different mobile platforms from: "<a title="AppleInsider | Apple undersells, over-delivers on iPhone 3GS speed - report" href="http://www.appleinsider.com/articles/09/06/24/apple_undersells_over_delivers_on_iphone_3gs_speed_report.html">AppleInsider | Apple undersells, over-delivers on iPhone 3GS speed - report</a>"</p>
<img src="http://images.appleinsider.com/sunspider-benchmarking-tests-2009-06-22.gif" width = "400px" alt="mobile phone speed graph"/>

]]></description>
				<category>News:Gadget</category>
				
			</item>
					<item>
				<title>Persuasive Technologies, Ecotopian Agendas, and the Morality of Consumption: Rethinking the Relationship between Human-Computer Interaction and Environmental Sustainability</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Video podcast This is a rebroadcast of the Friday Informatics Seminar hosted March 20, 2009 at 3:15pm in 6011 Donald Bren Hall Speaker: Paul</itunes:subtitle>
				<itunes:summary> Video podcast This is a rebroadcast of the Friday Informatics Seminar hosted March 20, 2009 at 3:15pm in 6011 Donald Bren Hall Speaker: Paul Dourish Professor, Department of Informatics Donald Bren School of Information and Computer Sciences Many HCI researchers have recently begun to examine the opportunities to use ICTs to promote environmental sustainability and ecological consciousness on the part of technology users. In particular, contemporary technologies -- including mobile devices and ambient displays -- can be imagined to provide opportunities for reflection on personal and collective action, or for monitoring and visualization of behaviour and its relationship to environmental change. These efforts exploit recent explorations of the use of computers as persuasive technologies in domains such as health and fitness. In this talk, I want to examine the limits of this work as currently construed. In particular, I want to argue that the framing of environmental consciousness in terms of personal moral choice has three problems. First, it commits to a form of ecological utopianism whose internal contradictions make it a questionable basis for practical action; second, it implicitly adopts a model of ecological market capitalism that may be as much a source of problem as one of</itunes:summary>
				<enclosure url="http://djp3content.s3.amazonaws.com/2009_Dourish.M4V"  length="616664133" type="video/mp4"/>
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/persuasive_tech.html</guid>
				<pubDate>Tue, 23 Jun 2009 16:05:02 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/persuasive_tech.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<center>
<a href="http://djp3content.s3.amazonaws.com/2009_Dourish.M4V">
<img alt="Thing.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/06/23/Thing.jpg" width="300px" />
</a>
<p><a href="http://djp3content.s3.amazonaws.com/2009_Dourish.M4V">Video podcast</a></p></center>
</td>
<td>
    <p>
This is a rebroadcast of the Friday Informatics Seminar hosted March 20, 2009 at 3:15pm in 6011 Donald Bren Hall</p>
<p>
Speaker:<br/>
Paul Dourish<br/>
Professor, Department of Informatics<br/>
Donald Bren School of Information and Computer Sciences<br/>
</p>
<p>
Many HCI researchers have recently begun to examine the opportunities to use ICTs to promote environmental sustainability and ecological consciousness on the part of technology users. In particular, contemporary technologies -- including mobile devices and ambient displays -- can be imagined to provide opportunities for reflection on personal and collective action, or for monitoring and visualization of behaviour and its relationship to environmental change. These efforts exploit recent explorations of the use of computers as persuasive technologies in domains such as health and fitness.
</p>
<p>
In this talk, I want to examine the limits of this work as currently construed. In particular, I want to argue that the framing of environmental consciousness in terms of personal moral choice has three problems. First, it commits to a form of ecological utopianism whose internal contradictions make it a questionable basis for practical action; second, it implicitly adopts a model of ecological market capitalism that may be as much a source of problem as one of solutions, and, third, it systematically closes off areas of inquiry that reach beyond individual morality and consumption. By drawing on research on ecological politics and the political economy of environmentalism, I'll suggest some new directions for the relationship between sustainability and HCI.
</p>
</td>
</tr>
</table>
]]></description>
				<category>Video Rebroadcast</category>
				
			</item>
					<item>
				<title>LUCI iTunes Podcast Presence is fixed</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> If you click on the &quot;iTunes Podcast&quot; link on the upper right, you can subscribe to audio and video content from the LUCI lab</itunes:subtitle>
				<itunes:summary> If you click on the &quot;iTunes Podcast&quot; link on the upper right, you can subscribe to audio and video content from the LUCI lab through the iTunes store now. It was broken. Apple support technicians helped us to clean up our records in the database. Now anything we record shows up in your iPod with nary a lift of your finger (after lifting a finger to subscribe). The content is still a little raw, but it&apos;s flowing at least....</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/luci_itunes_pod.html</guid>
				<pubDate>Tue, 23 Jun 2009 16:00:39 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/luci_itunes_pod.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="iTunesScreenSnapz001.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/06/23/iTunesScreenSnapz001.jpg" width="166" height="170" />
</td>
<td>
<p>If you click on the "iTunes Podcast" link on the upper right, you can subscribe to audio and video content from the LUCI lab through the iTunes store now.  It was broken.  Apple support technicians helped us to clean up our records in the database.  Now anything we record shows up in your iPod with nary a lift of your finger (after lifting a finger to subscribe).  The content is still a little raw, but it's flowing at least....
</p>
</td>
</tr>
</table>

]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Commentary: &quot;HacketyHack Programming for Kids&quot;</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> HacketyHack Commentary by Warren Applebaum Hackety Hack a programming environment for the language ruby, meant for children. Its creator is the radical and outrageous</itunes:subtitle>
				<itunes:summary> HacketyHack Commentary by Warren Applebaum Hackety Hack a programming environment for the language ruby, meant for children. Its creator is the radical and outrageous professor [ok warren -ed.] who goes by the internet handle ”why the lucky stiff”. His goal is to enrich the lives of children and adults with programming and imagination; or perhaps to just draw cats. His other work; “why’s poignant guide to ruby” is one of the most unorthodox approaches to programming language study that I’ve ever encountered. He uses comic strips to denote the reader’s comprehension of each topic. His use of illustrations in comic book fashion allows him to explicitly depict the designs he is describing in ruby; as well as another of his creations, “shoes”, a GUI framework for ruby. Children armed with Hackety Hack; coupled with some of the already available ubiquitous technologies, such as the iPhone presents a very optimistic outlook for the future of computing. Our children will already be programming the applications we learned how to implement in college, as tweens or even elementary school students. What kind of science fair projects are children going to be entering in the next decade? The impact of having these resources</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_hack.html</guid>
				<pubDate>Wed, 17 Jun 2009 06:00:00 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_hack.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<p>
<img alt="hackety hack" src="http://api.ning.com/files/9R31RWCfOCqJyM-jDfFPx17ImuR2KWSy**tqMf1vbSB6Z*i5hi3llOoNZQh-Z9wM1BX5O5PAYSKqvZIU-e45sdJxgRNPOprG/AW_hackety_thumbnail.gif?size=180&crop=1:1" />
</p>
</td>
<td>
<p><a href="http://hacketyhack.net/
">HacketyHack</a></p>
<p>Commentary by Warren Applebaum
</p>
<p>
Hackety Hack a programming environment for the language ruby, meant for
children. Its creator is the radical and outrageous professor [ok warren
-ed.] who goes by the internet handle ”why the lucky stiff”. His goal is
to enrich the lives of children and adults with programming and
imagination; or perhaps to just draw cats. His other work; “why’s poignant
guide to ruby” is one of the most unorthodox approaches to programming
language study that I’ve ever encountered. He uses comic strips to denote
the reader’s comprehension of each topic. His use of illustrations in
comic book fashion allows him to explicitly depict the designs he is
describing in ruby; as well as another of his creations, “shoes”, a GUI
framework for ruby.
</p>
<p>
Children armed with Hackety Hack; coupled with some of the already
available ubiquitous technologies, such as the iPhone presents a very
optimistic outlook for the future of computing. Our children will already
be programming the applications we learned how to implement in college, as
tweens or even elementary school students. What kind of science fair
projects are children going to be entering in the next decade? The impact
of having these resources available for children at such a young age
presents many concerns about developmental growth. The sacrifice of their
other activities in order to program could possibly hinder their
intellectual or emotional growth.
</p>
</td>
</tr>
</table>]]></description>
				<category>Commentary</category>
				
			</item>
					<item>
				<title>Congratulations Joel! (Automated Dependency Analysis for Internet-Scale Code Reuse) (Advancement to Candidacy)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Joel Ossher on passing his advancement to candidacy exam! Thesis: Automated Dependency Analysis for Internet-Scale Code Reuse Committee:</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Joel Ossher on passing his advancement to candidacy exam! Thesis: Automated Dependency Analysis for Internet-Scale Code Reuse Committee: Crista Lopes (Chair) Jim Jones Andre van der Hoek Ian Harris Jim Hicks Software reuse by search-copy-paste-and-adapt has become a common practice in software development, along with other more traditional forms of reuse. Opportunities for this kind of reuse are plentiful, thanks in large part to the widespread adoption of open source processes and the availability of search engines for locating relevant code. Despite increased availability, merely locating an appropriate artifact to reuse is not sufficient. There remains the challenge of developing an understanding of its workings as well as integrating it into a project. This is made more difficult by the interconnected nature of complex software, as a single artifact may touch many different pieces of the system. This greatly complicates localizing usage examples and extracting reusable pieces from existing code. This paper presents a novel method of static dependency analysis to help support the understanding and integration of reusable code. Our dependency slicing algorithm automatically isolates self-contained slices from a source program, thereby dramatically reducing the amount of source code irrelevant to the</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_76.html</guid>
				<pubDate>Tue, 16 Jun 2009 16:24:42 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_76.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Joel Ossher on passing his advancement to candidacy exam!</p>
<p><b>
Thesis: Automated Dependency Analysis for Internet-Scale Code Reuse
</b>
</p>
<p>
Committee:<br/>

Crista Lopes (Chair)<br/>
Jim Jones<br/>
Andre van der Hoek<br/>
Ian Harris<br/>
Jim Hicks
</p>
<p>
Software reuse by search-copy-paste-and-adapt has become a common
practice in software development, along with other more 
traditional forms of reuse.  Opportunities for this kind of reuse
are plentiful, thanks in large part to the widespread adoption of 
open source processes and the availability of search engines for 
locating relevant code. Despite increased availability, merely
locating an appropriate artifact to reuse is not sufficient. There
remains the challenge of developing an understanding of its workings 
as well as integrating it into a project. This is made more
difficult by the interconnected nature of complex software, as a
single artifact may touch many different pieces of the system. This 
greatly complicates localizing usage examples and extracting
reusable pieces from existing code. This paper presents a novel 
method of static dependency analysis to help support the 
understanding and integration of reusable code. Our dependency 
slicing algorithm automatically isolates self-contained slices from 
a source program, thereby dramatically reducing the amount of source 
code irrelevant to the artifact of interest. We describe how we
modified Sourcerer, an infrastructure for internet-scale open source
code search, to support an implementation of our dependency slicing 
algorithm. An empirical evaluation showed that the slicing algorithm 
introduced no compilation errors. Further, compared to the standard 
approach to dependency resolution, it reduced the number of files 
required by up to 300 times and decreased the number of declarations 
in these files by up to 4000 times.
</p>

                </td>
        </tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Kah! (Measuring Display Interaction in Presence of Context Information) (Master&apos;s Defense)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Video podcast Congratulations to Kah Liu on passing his Master&apos;s Thesis defense! He passed a few weeks ago, but we wanted to put video</itunes:subtitle>
				<itunes:summary> Video podcast Congratulations to Kah Liu on passing his Master&apos;s Thesis defense! He passed a few weeks ago, but we wanted to put video up! Thesis: Measuring Display Interaction in Presence of Context Information Committee: Don Patterson (Chair) Gillian Hayes Chen Li Traditional directory kiosks present users with common facilities information that may be difficult to understand because it is out of the context of the user. Our study implements contextual information onto a kiosk display and studies the user interaction with context information. Our study is separated into four phases to precisely measure the interactions of the traditional kiosk display system and compare the results to the interactions on a contextual kiosk system. Phase One was designed to establish a baseline for the interactions with the traditional display. Phase Two determined the effects of moving the display in location with a higher amount of traffic. Phase Three studied the interactions with a contextual display with search and compared the quantitative data with the previous phases. Phase four is exit interviews to gather qualitative data on the contextual kiosk display. Our results show that contextual data is welcomed by patrons of the display. However, there are many concerns surrounding</itunes:summary>
				<enclosure url="http://luci.ics.uci.edu/blog/archives/2009_06_16/Kah_01.m4v"  length="571180523" type="video/mp4"/>
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_75.html</guid>
				<pubDate>Tue, 16 Jun 2009 12:42:23 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_75.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<center>
<a href="http://luci.ics.uci.edu/blog/archives/2009_06_16/Kah_01.m4v">
<img alt="Kah.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/06/16/Kah.jpg" width="284" height="214" /></a>
<p><a href="http://luci.ics.uci.edu/blog/archives/2009_06_16/Kah_01.m4v">Video podcast</a></p></center>
</td>
<td>
    <p>
Congratulations to Kah Liu on passing his Master's Thesis defense! He passed a few weeks ago, but we wanted to put video up!</p>
<p><b>
Thesis: Measuring Display Interaction in Presence of Context Information
</b>
</p>
<p>
Committee:<br/>

Don Patterson (Chair)<br/>
Gillian Hayes<br/>
Chen Li
</p>
<p>
Traditional directory kiosks present users with common facilities information that may be difficult to understand because it is out of the context of the user. Our study implements contextual information onto a kiosk display and studies the user interaction with context information.  
</p>



</td>
</tr>
</table>
<p>
Our study is separated into four phases to precisely measure the interactions of the 
traditional kiosk display system and compare the results to the interactions on a 
contextual kiosk system. Phase One was designed to establish a baseline for the 
interactions with the traditional display. Phase Two determined the effects of moving the display in location with a higher amount of traffic. Phase Three studied the interactions with a contextual display with search and compared the quantitative data with the previous phases. Phase four is exit interviews to gather qualitative data on the contextual kiosk display. 
</p>
<p>
Our results show that contextual data is welcomed by patrons of the display. However, 
there are many concerns surrounding the validity, generalization, and subjectivity of the information. Many felt uncomfortable using the context due to their unfamiliarity with 
the system. Even with concerns, patrons used context more when it was available and 
interviewees rated a contextual display higher than a display with traditional facilities 
information.  
</p>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Commentary: &quot;Lightstage and Cinema 2.0&quot;</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> More examples can be found here:http://gl.ict.usc.edu/Data/LightStage/ Lightstage Commentary by Warren Applebaum Lightstage and Cinema 2.0 are the combined efforts of Jules Urbach and AMD.</itunes:subtitle>
				<itunes:summary> More examples can be found here:http://gl.ict.usc.edu/Data/LightStage/ Lightstage Commentary by Warren Applebaum Lightstage and Cinema 2.0 are the combined efforts of Jules Urbach and AMD. Lightstage is a full body data capture environment, where 6,500 white LED lights and many HD camera’s take data from objects, for example humans, and provide CGI and Entertainment developers exact duplicates of the object for use in film, video games, and even communications. The Lightstage captures data from the flashing of the lights at speeds too fast for the human eye to see; from each light’s individual reflection from the object, a data structure is formed. The data being collected from the Lightstage is currently being rendered into CGI graphics for future films and human models. The exciting goal for Lightstage is its potential when coupled with a strong enough rendering device to produce tactile representations of whatever was captured on its stage. The biggest claim, being that it could provide the dataset to power a future Holodeck (From Star Trek, a room that is completely composed of light rendered tactile objects). This is an incredible leap for the field of data visualizations, just think about sequence diagrams which were composed of real actors,</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_ligh.html</guid>
				<pubDate>Tue, 16 Jun 2009 11:13:11 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_ligh.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<p>
<img alt="lightstage.bmp" src="http://luci.ics.uci.edu/blog/archives/2009/06/16/lightstage.bmp" width="200" height="*" /><br/>
<img src="http://gl.ict.usc.edu/Data/LightStage/thumbs/Plants2.png" alt="cactus"/><br/>
More examples can be found here:<a href="http://gl.ict.usc.edu/Data/LightStage/">http://gl.ict.usc.edu/Data/LightStage/</a>
</p>
</td>
<td>
<p><a href="http://www.lightstage.com/
">Lightstage</a></p>
<p>Commentary by Warren Applebaum
</p>
<p>
Lightstage and Cinema 2.0 are the combined efforts of Jules Urbach and AMD.  Lightstage is a full body data capture environment, where 6,500 white LED lights and many HD camera’s take data from objects, for example humans, and provide CGI and Entertainment developers exact duplicates of the object for use in film, video games, and even communications. The Lightstage captures data from the flashing of the lights at speeds too fast for the human eye to see; from each light’s individual reflection from the object, a data structure is formed. The data being collected from the Lightstage is currently being rendered into CGI graphics for future films and human models. 
</p>
<p>
The exciting goal for Lightstage is its potential when coupled with a strong enough rendering device to produce tactile representations of whatever was captured on its stage. The biggest claim, being that it could provide the dataset to power a future Holodeck (From Star Trek, a room that is completely composed of light rendered tactile objects).  This is an incredible leap for the field of data visualizations, just think about sequence diagrams which were composed of real actors, just a thought.
</p>
</td>
</tr>
</table>]]></description>
				<category>Commentary</category>
				
			</item>
					<item>
				<title>Congratulations Dr. Eric (Computational Metaphor Identification to Foster Critical Thinking and Creativity)(Final Defense)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Eric Baumer on successfully defending his Ph.D. thesis &quot;Computational Metaphor Identification to Foster Critical Thinking and Creativity&quot; Committee:</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Eric Baumer on successfully defending his Ph.D. thesis &quot;Computational Metaphor Identification to Foster Critical Thinking and Creativity&quot; Committee: Bill Tomlinson (Chair) Lindsey Richland Paul Dourish The world&apos;s longest abstract (verging on becoming a &quot;concrete&quot;) Metaphor, the partial framing of a target concept in terms of a source concept, permeates human thought and action. Metaphors often manifest themselves as linguistic patterns in which language associated with a source concept is used to describe a target concept. Any given metaphor highlights some aspects of a concept while simultaneously downplaying others. Novel metaphors can provide creative reframings of familiar concepts by highlighting those aspects hidden by more common metaphors. However, due to their ubiquity, conceptual metaphors can be difficult to examine critically, if we can even notice them in the first place. To address such difficulties, this dissertation develops computational metaphor identification (CMI), which identifies potential conceptual metaphors in written text. CMI maps selectional preferences of relatively frequent nouns in a source corpus to those in a target corpus. Such mappings indicate potential metaphors from concepts in the source corpus to those in the target. CMI can be used to draw attention to potential conceptual metaphors</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_74.html</guid>
				<pubDate>Mon, 15 Jun 2009 12:00:17 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_74.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Eric Baumer on successfully defending his Ph.D. thesis "Computational Metaphor Identification to Foster Critical Thinking and Creativity" </p>
<p>
Committee:<br/>
Bill Tomlinson (Chair)<br/>
Lindsey Richland<br/>
Paul Dourish
</p>
<p>The world's longest abstract (verging on becoming a "concrete")</p>
<p>
Metaphor, the partial framing of a target concept in terms of a source
concept, permeates human thought and action. Metaphors often manifest
themselves as linguistic patterns in which language associated with a
source concept is used to describe a target concept. Any given metaphor
highlights some aspects of a concept while simultaneously downplaying
others. Novel metaphors can provide creative reframings of familiar
concepts by highlighting those aspects hidden by more common metaphors.
However, due to their ubiquity, conceptual metaphors can be difficult to
examine critically, if we can even notice them in the first place.
</p>
                </td>
        </tr>
</table>

<p>
To address such difficulties, this dissertation develops computational
metaphor identification (CMI), which identifies potential conceptual
metaphors in written text. CMI maps selectional preferences of
relatively frequent nouns in a source corpus to those in a target
corpus. Such mappings indicate potential metaphors from concepts in the
source corpus to those in the target. CMI can be used to draw attention
to potential conceptual metaphors that might otherwise go unnoticed,
making those metaphors available for critical and creative examination.
For example, what might a given metaphor highlight, what might it hide,
and what alternative metaphors might frame the situation differently? In
this way, CMI is designed not as a type of computational reasoning, but
as a means of facilitating human reasoning.
</p>
<p>
To evaluate its capacity to foster critical thinking and creativity,
computational metaphor identification was incorporated into an
educational module about cell biology, which was used to perform an
experimental study in a 7th grade classroom. Students’ answers to
written questions about the cell were analyzed using CMI, and potential
metaphors were presented back to students. The results demonstrate that
the use of CMI effectively fostered both critical thinking about
metaphors and creative generation of alternative metaphors. These
results also speak to the varying roles of surface and structural
similarity in metaphorical reasoning, as well as the relationship
between noticing similarities and noticing differences when thinking
about metaphors. This evaluation not only demonstrates CMI’s usefulness
in educational contexts, but it also carries broader implications for
exploring the relationship between computation and human thought.
</p>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Commentary: &quot;Trust without touch: jumpstarting long-distance trust with initial social activities&quot;</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of Wallflower83 Trust without touch: jumpstarting long-distance trust with initial social activities by Jun Zheng, Elizabeth Veinott, Nathan Bos, Judith S. Olson,</itunes:subtitle>
				<itunes:summary> Photo courtesy of Wallflower83 Trust without touch: jumpstarting long-distance trust with initial social activities by Jun Zheng, Elizabeth Veinott, Nathan Bos, Judith S. Olson, Gary M. Olson Commentary by Latu Evelyn Fusimalohi SUMMARY This article explores what it means to “trust” both in the virtual world as well as the real world. Specifically, interactions through CMC, also known as “Computer-mediated communication”, as well as traditional in-person interactions, are tested against each other to show the effectiveness of meeting someone in person prior to interacting with them online, through online chatting or via email, as opposed to interacting without having ever face-to-face interactions. More trust exists when there have been a face-to-face establishment prior to interacting through the internet. Meeting in-person establishes 3 key aspects: “interactivity”, “visibility” and “social information”. All three aspects lead up to trust. In conclusion, the article shows that in order for CMC to be effective, there should be a face-to-face interaction prior to interacting online, thereby increasing the level of trust, resulting in a more comfortable social contact.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_trus.html</guid>
				<pubDate>Wed, 10 Jun 2009 13:05:08 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/commentary_trus.html</link>
				<description><![CDATA[
<table>
<tr>
<td>
<p>
<img src="http://farm1.static.flickr.com/129/393756438_8c32bb960d_m.jpg" alt="boat mooring"/><br/>
Photo courtesy of <a href="http://www.flickr.com/photos/adampomerinke/393756438/">Wallflower83</a></p>
</td>
<td>
<p><a title="Trust without touch" href="http://portal.acm.org/citation.cfm?id=503376.503402">Trust without touch: jumpstarting long-distance trust with initial social activities</a><br/> by Jun Zheng, Elizabeth Veinott, Nathan Bos, Judith S. Olson, Gary M. Olson</p>
<p>Commentary by Latu Evelyn Fusimalohi</p>
<p>
<b>SUMMARY</b><br/>
This article explores what it means to “trust” both in the virtual world as well as the real world. Specifically, interactions through CMC, also known as “Computer-mediated communication”, as well as traditional in-person interactions, are tested against each other to show the effectiveness of meeting someone in person prior to interacting with them online, through online chatting or via email, as opposed to interacting without having ever face-to-face interactions. More trust exists when there have been a face-to-face establishment prior to interacting through the internet. Meeting in-person establishes 3 key aspects: “interactivity”, “visibility” and “social information”. All three aspects lead up to trust. In conclusion, the article shows that in order for CMC to be effective, there should be a face-to-face interaction prior to interacting online, thereby increasing the level of trust, resulting in a more comfortable social contact.  
</p>
</td>
</tr>
</table>]]></description>
				<category>Commentary</category>
				
			</item>
					<item>
				<title>Quiz: What Kind of Tech User Are You?</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> The Pew Internet and American Life Project did a study of mobile internet users and classified people into ten different categories based on how</itunes:subtitle>
				<itunes:summary><![CDATA[ The Pew Internet and American Life Project did a study of mobile internet users and classified people into ten different categories based on how you use and feel about social networks. Try it and see what kind of user you are: " Is Facebook your window to your social world? Is your mobile device the last thing you put aside before shutting the light out at night? Or does the deluge of digital information leave you flat and the ring of your cell phone leave you cranky? The questions below allow you to place yourself in one of the categories in the Pew Internet Project's Typology of Information and Communication Technology Users." Quiz: What Kind of Tech User Are You? | Pew Internet &amp; American Life Project It turns out that I'm (Don) a "Digital Collaborator" "If you are a Digital Collaborator, you use information technology to work with and share your creations with others. You are enthusiastic about how ICTs help you connect with others and confident in your ability to manage digital devices and information. For you, the digital commons can be a camp, a lab, or a theater group – places to gather with others to]]></itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/quiz_what_kind_1.html</guid>
				<pubDate>Wed, 10 Jun 2009 09:42:17 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/quiz_what_kind_1.html</link>
				<description><![CDATA[<table>
<tr>
<td>
<img alt="FirefoxScreenSnapz001.jpg" src="http://luci.ics.uci.edu/blog/archives/2009/06/10/FirefoxScreenSnapz001.jpg" width="267" height="93" />
</td>
<td>
<p>The Pew Internet and American Life Project did a study of mobile internet users and classified people into ten different categories based on how you use and feel about social networks.
</p>
<p>Try it and see what kind of user you are:</p>
<p class="quote">"
Is Facebook your window to your social world? Is your mobile device the last thing you put aside before shutting the light out at night? Or does the deluge of digital information leave you flat and the ring of your cell phone leave you cranky?<br/><br/>

The questions below allow you to place yourself in one of the categories in the Pew Internet Project's Typology of Information and Communication Technology Users."
</p>
<a title="Quiz: What Kind of Tech User Are You? | Pew Internet &amp; American Life Project" href="http://www.pewinternet.org/Commentary/2009/May/1-Quiz-What-Kind-of-Tech-User-Are-You.aspx">Quiz: What Kind of Tech User Are You? | Pew Internet &amp; American Life Project</a>
</td>
</tr>
</table>
<p>It turns out that I'm (Don) a "Digital Collaborator"</p>
<p class="quote">
"If you are a Digital Collaborator, you use information technology to work with and share your creations with others. You are enthusiastic about how ICTs help you connect with others and confident in your ability to manage digital devices and information. For you, the digital commons can be a camp, a lab, or a theater group – places to gather with others to develop something new."
</p>
<p>I think that that is a fair description of me.  Something about this smells like a horoscope though...</p>]]></description>
				<category>Just for fun</category>
				
			</item>
					<item>
				<title>Congratulations Judy!  (rhythIMs: I Talk, Therefore IM) (Advancement to Candidacy)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Judy Chen on passing her advancement to candidacy exam! Thesis: rhythIMs: I Talk, Therefore IM Committee: Paul Dourish</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Judy Chen on passing her advancement to candidacy exam! Thesis: rhythIMs: I Talk, Therefore IM Committee: Paul Dourish (Chair) Gillian Hayes Antoinette LaFarge Don Patterson Alex Taylor rhythIMs is a visualization that presents patterns of instant messaging and physical presence. When we interact with others, much of our interaction is built around the convergence of each other&apos;s rhythms. Just as temporality is central to our experience of the world, it is also central to collaboration and our interactions with other people. By designing information visualization for use away from the desktop environment, I explore how technology can be used to support social presence, awareness and connectedness.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_73.html</guid>
				<pubDate>Tue, 09 Jun 2009 12:56:52 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_73.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Judy Chen on passing her advancement to candidacy exam!</p>
<p><b>
Thesis: rhythIMs: I Talk, Therefore IM
</b>
</p>
<p>
Committee:<br/>
Paul Dourish (Chair)<br/>
Gillian Hayes<br/>
Antoinette LaFarge<br/>
Don Patterson<br/>
Alex Taylor
</p>
<p>
 rhythIMs is a visualization that presents patterns of instant messaging and 
physical presence. When we interact with others, much of our interaction is built 
around the convergence of each other's rhythms. Just as temporality is central to our 
experience of the world, it is also central to collaboration and our interactions with 
other people. By designing information visualization for use away from the desktop 
environment, I explore how technology can be used to support social presence, 
awareness and connectedness. 


</p>

                </td>
        </tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Yasser! (On Improving Search in Wikipedia) (Advancement to Candidacy Exam)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Yasser Ganjisffar on passing his advancement to candidacy exam! Thesis: On Improving Search in Wikipedia Committee: Crista Lopes</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Yasser Ganjisffar on passing his advancement to candidacy exam! Thesis: On Improving Search in Wikipedia Committee: Crista Lopes (Chair) Faryar Jabbari Ramesh Jain Jim Jones Don Patterson Wikipedia, the largest encyclopedia on the Web, is often seen as the most successful example of crowdsourcing. The encyclopedic knowledge it accumulated over the years is so large that one often uses search engines, to ﬁnd information in it. In contrast to regular Web pages, Wikipedia is fairly structured, and articles are usually accompanied with history pages, categories and talk pages. The meta–data available in these pages can be analyzed to gain a better understanding of the content and quality of the articles. We analyze the quality of search results of the current major Web search engines (Google, Yahoo! and Live) in Wikipedia. We discuss how the rich meta–data available in wiki pages can be used to provide better search results in Wikipedia. Built on the studies on “Wisdom of Crowd” and the effectiveness of the knowledge collected by a large number of people, we investigate the effect of incorporating the extent of review of an article in the quality of rankings of the search results.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_72.html</guid>
				<pubDate>Fri, 05 Jun 2009 13:04:23 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_72.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Yasser Ganjisffar on passing his advancement to candidacy exam!</p>
<p><b>
Thesis: On Improving Search in Wikipedia
</b>
</p>
<p>
Committee:<br/>

Crista Lopes (Chair)<br/>
Faryar Jabbari <br/>
Ramesh Jain<br/>
Jim Jones<br/>
Don Patterson
</p>
<p>
Wikipedia, the largest encyclopedia on the Web, is often seen as the 
most successful example of crowdsourcing. The encyclopedic knowledge it 
accumulated over the years is so large that one often uses search engines, 
to ﬁnd information in it. In contrast to regular Web pages, Wikipedia is 
fairly structured, and articles are usually accompanied with history pages, 
categories and talk pages. The meta–data available in these pages can be 
analyzed to gain a better understanding of the content and quality of the 
articles. We analyze the quality of search results of the current major 
Web search engines (Google, Yahoo! and Live) in Wikipedia. We discuss 
how the rich meta–data available in wiki pages can be used to provide 
better search results in Wikipedia. Built on the studies on “Wisdom of 
Crowd” and the effectiveness of the knowledge collected by a large number 
of people, we investigate the effect of incorporating the extent of review 
of an article in the quality of rankings of the search results. The ex- 
tent of review is measured by the number of distinct editors contributed 
to the articles and is extracted by processing Wikipedia’s history pages. 
Our experimental results show that re–ranking search results of the three 
major Web search engines using the review feature improves quality of 
their rankings for Wikipedia–speciﬁc searches. We also compare the effectiveness of the proposed review–based ranking with PageRank based 
ranking. 

</p>

                </td>
        </tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Phoebe! (Master&apos;s Defense)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Phoebe Lin on passing her Master&apos;s Thesis defense! Thesis: Evaluating the Donor Experience in Development Work Committee: Don</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Phoebe Lin on passing her Master&apos;s Thesis defense! Thesis: Evaluating the Donor Experience in Development Work Committee: Don Patterson (Chair) Susan Sim Bill Tomlinson Nomatic*Aid is designed to link donors, non-governmental relief/aid agencies and fieldworkers together into a communication network. It&apos;s a socio-technical system which leverage three technology components (a website, a database of managed aid projects and a mobile computing platform in the field) with organizational structures present in aid work. The primary goal of the system is to make the use of donated money more transparent to donors by using geo-tagging technique to identify donations and an email system to feedback donors.</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_71.html</guid>
				<pubDate>Thu, 04 Jun 2009 13:53:42 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_71.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Phoebe Lin on passing her Master's Thesis defense!</p>
<p><b>
Thesis: Evaluating the Donor Experience in Development Work
</b>
</p>
<p>
Committee:<br/>

Don Patterson (Chair)<br/>
Susan Sim<br/>
Bill Tomlinson
</p>
<p>
Nomatic*Aid is designed to link donors, non-governmental relief/aid agencies and 
fieldworkers together into a communication network. It's a socio-technical system which 
leverage three technology components (a website, a database of managed aid projects and 
a mobile computing platform in the field) with organizational structures present in aid 
work. The primary goal of the system is to make the use of donated money more 
transparent to donors by using geo-tagging technique to identify donations and an email 
system to feedback donors. 
</p>

                </td>
        </tr>
</table>
]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Lilly (Advancement to Candidacy)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Lilly Irani on passing her Advancement to Candidacy Exam! Thesis: Seeing Practice in Second Life and Design Life</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Lilly Irani on passing her Advancement to Candidacy Exam! Thesis: Seeing Practice in Second Life and Design Life Committee: Paul Dourish (Chair) Gillian Hayes Bonnie Nardi Kavita Philip Keith Murphy This work presents two projects concerned with technological practices -- one of being a Second Life resident and one of being a technology designer. These projects see the cultures of Second Life and of design, like cultures more generally, as fluid, produced through everyday social interaction conditioned by history, contingency, and imagination. Part I: Situated Practices of Seeing: Visual Practice in Second Life Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effective for collaboration. Based on a study of visual practice in Second Life, I argue: first, that the practice of looking is more varied than it might at first seem; second, that we need to look beyond the virtual in understanding virtual worlds; and third, that implementations blend interactional practice. I detail basic tools for seeing in Second Life&apos;s virtual world client. I then describe the diversity of cultural practices of seeing the world and seeing audience that</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_70.html</guid>
				<pubDate>Wed, 03 Jun 2009 13:34:01 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_70.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Lilly Irani on passing her Advancement to Candidacy Exam!</p>
<p><b>
Thesis: Seeing Practice in Second Life and Design Life
</b>
</p>
<p>
Committee:<br/>

Paul Dourish (Chair)<br/>
Gillian Hayes<br/>
Bonnie Nardi<br/>
Kavita Philip<br/>
Keith Murphy<br/>
</p>
<p>
This work presents two projects concerned with technological 
practices -- one of being a Second Life resident and one of being 
a technology designer.  These projects see the cultures of Second 
Life and of design, like cultures more generally, as fluid, produced 
through everyday social interaction conditioned by history, 
contingency, and imagination.<br/>
<br/>
Part I: Situated Practices of Seeing: Visual Practice in Second Life<br/>
<br/>
Graphical virtual worlds are increasingly significant sites of 
collaborative interaction. Many argue that the simulation of the 
everyday environment makes them particularly effective for 
collaboration. Based on a study of visual practice in Second Life, I 
argue: first, that the practice of looking is more varied than it 
might at first seem; second, that we need to look beyond the virtual 
in understanding virtual worlds; and third, that implementations 
blend interactional practice. I detail basic tools for seeing in 
Second Life's virtual world client. I then describe the 
diversity of cultural practices of seeing the world and seeing 
audience that have emerged among users, with implications for 
sociality and self-presentation in a virtual world. I suggest that 
the value of virtual worlds as sites of collaboration might lie more 
in their richness and openness to appropriation and flexibilities of 
visual practice that engenders than in their simulation of everyday 
interaction. Visual practice helps to understand the particular,
learned, and situated ways people come to see the world in this 
instance, a virtual one.<br/>
<br/>

</p>

                </td>
        </tr>
</table>
<p>
Part II: Transnational Technodesign<br/>
<br/>
It is well-established that technologies that make sense within 
one cultural context may be understood and adopted entirely 
differently when put into a different cultural context. In response 
to the many difficulties and misadventures of technology transfer, 
there is a growing response that calls for the export of *design 
methods* rather than designed objects. Equipped with  proper methods, it is often assumed that people can design technologies that suit 
their settings and purposes. Yet there are many reasons to believe 
that design methods, such as usability testing, participatory design, or requirements engineering, cannot travel so easily.  Prescriptions 
of practice that work in one cultural context may not work in another.I present reflections on a particular case of design research in an
Andhra Pradesh village -- a case of surprises and methodological 
mutation and highlight directions for future work.
</p>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Jahnavi! (Master&apos;s Defense)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Jahnavi Kondragunta on passing her Master&apos;s Thesis defense! Thesis: Building a Context aware Infrastructure using Bluetooth Context Aware</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Jahnavi Kondragunta on passing her Master&apos;s Thesis defense! Thesis: Building a Context aware Infrastructure using Bluetooth Context Aware applications are applications that behave according to the context they are placed in. Infrastructures can be integrated with such applications to develop context awareness and modify their behavior according to the changes in the context. In this paper we present a core system that aids in developing such applications. The system estimates the location of people around the infrastructure by observing the bluetooth devices that they carry. The applications can then use this information as desired. To study the viability of bluetooth tracking and the efficiency of the system, an experimental system was implemented and deployed on the 5th floor of Donald Bren Hall at University of California, Irvine. The experimental system was put on a trial run and the results obtained were analyzed. The results show that building a successful tracking system based on Bluetooth is complex and requires significant changes to user behavior. Committee: Donald Jay Patterson (Chair) James A Jones Yunan Chen</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_69.html</guid>
				<pubDate>Wed, 03 Jun 2009 11:12:06 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/06/congratulations_69.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Jahnavi Kondragunta on passing her Master's Thesis defense!</p>
<p><b>
Thesis: Building a Context aware Infrastructure using Bluetooth
</b>
</p>
<p>
Context Aware applications are applications that behave according to the
context they are placed in. Infrastructures can be integrated with such
applications to develop context awareness and modify their behavior
according to the changes in the context. In this paper we present a core
system that aids in developing such applications. The system estimates the
location of people around the infrastructure by observing the bluetooth
devices that they carry. The applications can then use this information as
desired. To study the viability of bluetooth tracking and the efficiency
of the system, an experimental system was implemented and deployed on the
5th floor of Donald Bren Hall at University of California, Irvine.

The experimental system was put on a trial run and the results obtained
were analyzed. The results show that building a successful tracking system
based on Bluetooth is complex and requires significant changes to user
behavior.
</p>
<p>
Committee:<br/>

Donald Jay Patterson (Chair)<br/>
James A Jones<br/>
Yunan Chen<br/>
</p>
                </td>
        </tr>
</table>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Silvia! (Advancement to Candidacy)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of eye2eye Congratulations to Silvia Lindtner on passing her advancement to candidacy exam in the General Track! Cultivating Cool: Gaming, Networking &amp;</itunes:subtitle>
				<itunes:summary> Photo courtesy of eye2eye Congratulations to Silvia Lindtner on passing her advancement to candidacy exam in the General Track! Cultivating Cool: Gaming, Networking &amp; Leveling Up in Urban China With the ubiquity of digital devices computer mediated gaming has become a pervasive aspect of our everyday lives in and between our homes and work, on streets, in malls and public transportation systems. Gaming practices have come to span across and relate a multitude of digital and physical sites that are embedded in larger webs of social connection and politics beyond just fun and leisure. This paper offers a new approach to debates of productive play and serious gaming that considers games in and of themselves a means for practical achievement in day-to-day management of social connection and socio-economic positioning. I present findings from two ethnographic studies that explored gaming sites in urban China where digital and physical scenes collided and became meaningful through the ways in which players positioned themselves and their gaming practices to socio-political narratives of a new and open China. In particular, I focus on two entertainment sites, wang ba (Internet cafe) and exclusive gaming clubs, and the role they played in the daily lives of</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/05/congratulations_68.html</guid>
				<pubDate>Wed, 27 May 2009 11:00:00 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/05/congratulations_68.html</link>
				<description><![CDATA[<table>
        <tr>
                <td>
                        <img src="http://farm1.static.flickr.com/82/247583501_311f0f6156_m_d.jpg" alt="Flickr Image"><br/>
                        Photo courtesy of <a href="http://www.flickr.com/photos/eye2eye/247583501/">eye2eye</a>
                </td>
                <td>
                        <p>
Congratulations to Silvia Lindtner on passing her advancement to candidacy exam in the General Track!</p>
<p><b>
Cultivating Cool: Gaming, Networking & Leveling Up in Urban China
</b>
</p>
<p>
With the ubiquity of digital devices computer mediated gaming 
has become a pervasive aspect of our everyday lives in and between 
our homes and work, on streets, in malls and public transportation 
systems. Gaming practices have come to span across and relate a 
multitude of digital and physical sites that are embedded in 
larger webs of social connection and politics beyond just fun and 
leisure. This paper offers a new approach to debates of productive 
play and serious gaming that considers games in and of themselves 
a means for practical achievement in day-to-day management of social 
connection and socio-economic positioning. I present findings from 
two ethnographic studies that explored gaming sites in urban China 
where digital and physical scenes collided and became meaningful 
through the ways in which players positioned themselves and their 
gaming practices to socio-political narratives of a new and open 
China. In particular, I focus on two entertainment sites, wang ba 
(Internet cafe) and exclusive gaming clubs, and the role they played 
in the daily lives of their inhabitants to discuss implications for 
game design, and interaction design more broadly.
</p>
<p>
Committee:<br/>

Paul Dourish (chair)<br/>
Ken Anderson<br/>
Tom Boellstorff<br/>
Gillian Hayes<br/>
Kavita Philip<br/>
</p>
                </td>
        </tr>
</table>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Google Street View Collected from a Bicycle</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>From the blog Google Maps Mania comes this photograph of Google gathering data for their Street View system using a bicycle rigged with cameras and</itunes:subtitle>
				<itunes:summary>From the blog Google Maps Mania comes this photograph of Google gathering data for their Street View system using a bicycle rigged with cameras and geo-location equipment. Bicycles can go where cars can&apos;t. Will there be Google Street View Walkers coming next? And will they go inside malls, office buildings, and other public venues allowing us to get not just external imagery, but actually travel inside buildings in the mirror world as well?</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/05/google_street_v.html</guid>
				<pubDate>Fri, 22 May 2009 08:34:43 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/05/google_street_v.html</link>
				<description><![CDATA[<p>From the blog <a href="http://googlemapsmania.blogspot.com/2009/05/google-maps-friday-fun.html">Google Maps Mania</a> comes this photograph of Google gathering data for their Street View system using a bicycle rigged with cameras and geo-location equipment.   Bicycles can go where cars can't.  Will there be Google Street View Walkers coming next?  And will they go inside malls, office buildings, and other public venues allowing us to get not just external imagery, but actually travel inside buildings in the mirror world as well?</p>
<p><img src="http://1.bp.blogspot.com/_0Q-vLFn_PCk/ShYGT9e5wJI/AAAAAAAADSk/epOzB0DJe4k/s400/earth.jpg"/>
</p>

]]></description>
				<category>News:Gadget</category>
				
			</item>
					<item>
				<title>LUCI Labbers to be inducted in Phi Beta Kappa</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle>Congratulations to Aurora Bedford, Sam Kaufman, and Gabriela Marcu who have all been invited to join Phi Beta Kappa this year. About Phi Beta Kappa</itunes:subtitle>
				<itunes:summary>Congratulations to Aurora Bedford, Sam Kaufman, and Gabriela Marcu who have all been invited to join Phi Beta Kappa this year. About Phi Beta Kappa (from the Phi Beta Kappa website): The Nation&apos;s Oldest and Most Widely Known Academic Honor Society Five students at the College of William and Mary founded Phi Beta Kappa in 1776, during the American Revolution. For over two and a quarter centuries, the Society has embraced the principles of freedom of inquiry and liberty of thought and expression. Laptops have replaced quill pens, but these ideas, symbolized on Phi Beta Kappa&apos;s distinctive gold key, still lay the foundations of personal freedom, scientific inquiry, liberty of conscience and creative endeavor. Phi Beta Kappa celebrates and advocates excellence in the liberal arts and sciences. Its campus chapters invite for induction the most outstanding arts and sciences students at America’s leading colleges and universities. The Society sponsors activities to advance these studies — the humanities, the social sciences, and the natural sciences — in higher education and in society at large. Only about 10 percent of the nation&apos;s institutions of higher learning have Phi Beta Kappa chapters. Only about 10 percent of the arts and sciences graduates of</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/05/luci_labbers_to.html</guid>
				<pubDate>Mon, 18 May 2009 21:48:17 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/05/luci_labbers_to.html</link>
				<description><![CDATA[<p><strong>Congratulations to Aurora Bedford, Sam Kaufman, and Gabriela Marcu who have all been invited to join Phi Beta Kappa this year.  </strong><br />
<img src="http://www.pbk.org/images/header_bg.png"/><br />
<em>About Phi Beta Kappa (from the Phi Beta Kappa website):</em></p>

<p>The Nation's Oldest and Most Widely Known Academic Honor Society</p>

<p>Five students at the College of William and Mary founded Phi Beta Kappa in 1776, during the American Revolution. For over two and a quarter centuries, the Society has embraced the principles of freedom of inquiry and liberty of thought and expression. Laptops have replaced quill pens, but these ideas, symbolized on Phi Beta Kappa's distinctive gold key, still lay the foundations of personal freedom, scientific inquiry, liberty of conscience and creative endeavor.</p>

<p>Phi Beta Kappa celebrates and advocates excellence in the liberal arts and sciences. Its campus chapters invite for induction the most outstanding arts and sciences students at America’s leading colleges and universities. The Society sponsors activities to advance these studies — the humanities, the social sciences, and the natural sciences — in higher education and in society at large.</p>

<p><br />
Only about 10 percent of the nation's institutions of higher learning have Phi Beta Kappa chapters.</p>

<p>Only about 10 percent of the arts and sciences graduates of these distinguished institutions are selected for Phi Beta Kappa membership.</p>

<p>The ideal Phi Beta Kappan has demonstrated intellectual integrity, tolerance for other views, and a broad range of academic interests. Each year, about one college senior in a hundred, nationwide, is invited to join Phi Beta Kappa.</p>

<p>Membership in Phi Beta Kappa shows commitment to the liberal arts and sciences, and to freedom of inquiry and expression — and it provides a competitive edge in the marketplace.  Potential employers regularly contact the national office of Phi Beta Kappa to confirm the membership of job seekers who have listed Phi Beta Kappa among their credentials.<br />
 </p>]]></description>
				<category>News: Local</category>
				
			</item>
					<item>
				<title>Congratulations Leslie Liu! (undergraduate researcher of the year)</title>
				<itunes:author>LUCI</itunes:author>
				<itunes:subtitle> Photo courtesy of paulworthington Congratulations to Leslie Liu who is this year’s recipient of the Chancellor’s Award for Undergraduate Research for the School of</itunes:subtitle>
				<itunes:summary> Photo courtesy of paulworthington Congratulations to Leslie Liu who is this year’s recipient of the Chancellor’s Award for Undergraduate Research for the School of ICS. Leslie will be honored at this weekend’s Undergraduate Research Symposium. Leslie will be honored for her work in studying the usability and adoption of Personal Health Record websites. She has been leading this work for more than a year and recently submitted a paper to the AMIA conference. A lot of other LUCI researchers will also be presenting this weekend, including Alex, Aurora, Gabi, Michael, and Sen. It should be great day!</itunes:summary>
				
				<guid>http://luci.ics.uci.edu/blog/archives/2009/05/leslie_liu_unde.html</guid>
				<pubDate>Thu, 14 May 2009 09:21:17 -0800</pubDate>
				<link>http://luci.ics.uci.edu/blog/archives/2009/05/leslie_liu_unde.html</link>
				<description><![CDATA[<table>
<tr>
  <td>
  <img alt="penAndPaper.jpg" src="http://luci.ics.uci.edu/blog/archives/penAndPaper.jpg" width="240" height="180" /><br/>
Photo courtesy of
<a href="http://www.flickr.com/photos/paulworthington/82648953/">paulworthington</a>
                </td>
<td>
<p>Congratulations to Leslie Liu who is this year’s recipient of the Chancellor’s Award for Undergraduate Research for the School of ICS.  Leslie will be honored at this weekend’s Undergraduate Research Symposium. </p>

<p>
Leslie will be honored for her work in studying the usability and adoption of Personal Health Record websites.  She has been leading this work for more than a year and recently submitted a paper to the AMIA conference.
</p>
<p>
A lot of other LUCI researchers will also be presenting this weekend, including Alex, Aurora, Gabi, Michael, and Sen.  It should be great day!
</p>
</td>
</tr>
</table>]]></description>
				<category>News: Local</category>
				
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