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October 25, 2006

Affective Computing Systems and the Design of Enhanced Relationships Between Products, Environments and User Experience:

Speaker: Winslow Burleson, Arizona State University

Location: Calit2 Building, Room 3008

Time: Refreshments at 3:30 p.m.; Talk at 4 p.m.

Date: Wednesday, Oct. 25, 2006

Abstract:
Affective computing is leading to a deeper understanding of people’s emotional relationships with products, environments and experience. Through exploratory design and user testing of smart systems, embedded technologies and collaborative environments, researchers are developing a new framework for interaction design.

Real-time affective sensing is being used to measure and interpret elements of user experience such as physiology, contextual actions and social interactions. This awareness enables dynamic tailoring of function and focus, to affect user experience and outcome. For example, an expressive Affective Learning Companion sensing user interest through patterns of posture, facial expression, pressure exerted on a mouse and skin conductivity might choose to delay intervention to allow the user to continue exploration.

On the other hand, if frustration were sensed, the companion might display concern through appearance and body posture as it engages in non-verbal expression as a form of empathy. This interaction could provide social support and draw attention to the user’s affect, to facilitate self-awareness and mitigate the negative impact of frustration. These interactions form relationships between people, products, environments and experiences that are enhanced because they take into account emotions and context. Investigations at the confluence of affect, experience and usage are transforming the design of products and the role of collaborative information systems. These products and systems will empower users and design engineers to better understand and promote their own creativity and innovation.

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[Talk Announcement] Posted by djp3 at 2:26 PM | Comments (0)

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