Posts Tagged ‘STAR’

LUCI has 8 (!) papers accepted to CSCW - November 12th, 2010

Moleskins and Pens

Photo courtesy of paulworthington

The LUCI lab will have a tremendous showing at CSCW 2011. The list of accepted works was just released and includes the following by grad students and faculty:

Full Papers:

“We will never forget you [online]”: An empirical investigation of post-mortem MySpace comments by Jed R. Brubaker (LUCI grad student), Gillian R. Hayes (LUCI faculty)

SELECT * FROM USER: Infrastructure and Socio-technical Representation by Jed R. Brubaker (LUCI grad student), Gillian R. Hayes (LUCI faculty)

Improving Communication and Social Support for Caregivers of High-Risk Infants through Mobile Technologies by Leslie S. Liu (LUCI grad student), Sen H. Hirano (LUCI grad student), Monica Tentori (LUCI post-doc), Karen G. Cheng (Charles Drew University of Medicine and Science), Sheba George (Charles Drew University of Medicine and Science), Sunyoung Park (LUCI grad student), Gillian R. Hayes (LUCI faculty)

The Values of Data: Considering the Context of Production in Data Economies by Janet Vertesi (Princeton University), Paul Dourish (LUCI faculty)

Social Mechanisms and Technological Affordances for Building Trust: ICT Use By Civilians in a Warzone by Bryan Semaan (Informatics grad student), Gloria Mark (Informatics faculty)

Notes:

Health Information Use in Chronic Care Cycles by Yunan Chen (LUCI faculty)

Forget Online Communities? Revisit Cooperative Work! by Yong Ming Kow (Informatics grad student), Bonnie Nardi (LUCI faculty)

What Do My Buddies Choose?: Informing Privacy Preferences with Social Navigation by Sameer Patil (former LUCI grad student), Xinru Page (Informatics grad student), Alfred Kobsa (Informatics faculty)

Congratulations
Jed, Gillian, Leslie, Sen, Monica Tentori, Karen, Sheba, Sunyoung, Bryan, Gloria, Yunan, Janet, Paul, Yong Ming, Bonnie, Sameer, Xinru and Alfred!

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Posted: 11/12/10 4:24 pm UTC by Add Your Comment
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Gabriela Marcu awarded a Microsoft Graduate Women’s scholarship - February 4th, 2010

Gabriela Marcu

Gabriela Marcu

Congratulations to former Informatics undergraduate Gabriela Marcu who was awarded a Microsoft Graduate Women’s scholarship.

Thanks STAR

Congratulations Gabi!

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Posted: 2/4/10 9:18 pm UTC by Make the First Comment
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What is LUCI doing? (Technologies for Autism) - April 11th, 2008


Children with special needs often struggle to understand and communicate basic thoughts and concepts. Augmentative visual communication tools used in special education classrooms can help children make choices and express themselves, to help them understand time and perform certain activities. Mocotos are mobile devices that support non-verbal children in visual communication interventions. By providing flexible programming options based on a library of digital picture cards, the use of Mocotos can range between highly structured communication to unstructured spontaneous utterances. Nomatic*VS is a large-screen, technology-enhanced visual schedules system which prompts teachers to update the schedule when appropriate, removes physical difficulties in its modification, and collects data for reference.

Sam Kaufman (kaufmans@uci.edu)
Mohamad Monibi (mmonibi@ics.uci.edu)
Gillian Hayes (gillianrh@ics.uci.edu)

STAR

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Posted: 4/11/08 10:48 am UTC by Make the First Comment
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What is LUCI doing? (GroupMind) - April 8th, 2008

GroupMind is a multi-user, large display application that connects participants’ laptops (local and remote) to foster brainstorming and collaboration.
As a collaborative activity, GroupMind strives to give groups seamless and real-time communication. Our current exploration uses mindmaps (also called concept maps) as the underlying mechanism for brainstorming. The participants will have synchronous access to a shared, large display workspace, as well as access to their personal laptops. Collaboration can be done at both the large display level and the personal laptop level.

Patrick Shih (patshih -at- ics.uci.edu)
David Nguyen (dhn -at- uci.edu)
Gillian Hayes (gillianrh-at- ics.uci.edu)

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Posted: 4/8/08 10:38 am UTC by Make the First Comment
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Enhancing Technology-Mediated Communication: Tools, Analyses, and Predictive Models - April 5th, 2007

Daniel Avrahami
Carnegie Mellon University

Thursday, April 5, 2007
Talk begins at 11:00 a.m.
Refreshments served at 10:30 a.m.
Computer Science Building 2, UC Irvine, Room 136

Abstract:

For the majority of us, interpersonal communication is at the center of
our professional and personal lives. With the growing distribution of
business organizations and of our social networks, so grows the need for
and use of communication technologies. Many of today’s communication
tools, however, suffer from a number of shortcomings. For example, the
inherent discrepancy between one’s desire to initiate communication and
another’s ability or desire to receive it, often leads to unwanted
interruptions on the one hand, or failed communication on the other. In
order to address some of these shortcomings, and also in order to
provide a better understanding of human behavior and the use of these
tools, I have taken an interdisciplinary approach in which I combine
tool-building and the creation of predictive models, with investigation
and analysis of large volumes of field data.

The focus of this talk will be my recent work on Instant Messaging (IM)
communication, a popular, interesting, and highly observable point on
the continuum between synchronous and asynchronous communication
mediums. I will start by presenting a set of statistical models that are
able to predict, with high accuracy, users’ responsiveness to incoming
communication. A quantitative analysis complements these models by
revealing major factors that influence responsiveness, illuminating its
role in IM communication. I will then describe an investigation of the
effect of interpersonal relationships on IM communication, and
statistical models that can predict these relationships. Finally, I will
describe a tool I have created that allows users to balance their
responsiveness to IM with their ability to stay on task.

Biography:
Daniel Avrahami is a Ph.D. candidate in the Human-Computer Interaction
Institute at Carnegie Mellon University, where he is advised by
Professor Scott E. Hudson. Previously he received an M.S. in HCI from
Carnegie Mellon. As an undergraduate he received a B.Sc. in Computer
Science from the Hebrew University of Jerusalem, Israel (HUJI).
Themes present in his research include the use of machine learning for
the support of interpersonal communication, design and implementation of
communications solutions, and the use of field and controlled
experimentation to examine communication and tools. His recent
publications — describing his work in the area of communications and
interruptions, as well as in the area of physical interactive
prototyping — include papers at the CHI, CSCW, UIST, and DIS
conferences, and articles in Journal of Behaviour and Information
Technology (BIT) and ACM Transactions on Computer-Human Interaction (ToCHI).
Additional information can be found at http://www.cs.cmu.edu/~nx6

For more information please contact Gloria Mark at (949) 824-5955 or
Marty Beach at (949) 824-2901.

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Posted: 4/5/07 4:44 pm UTC by Make the First Comment
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Augmenting Learning and Augmenting Reality:Handheld Simulation Games for Learning - February 12th, 2007

The Informatics Seminar is held on Friday at 3:00pm. This week, in lieu of our regular social hour at 4:00pm, there will be a faculty+staff+ grad-student reception/mixer — the very first in the new building, from 4-5:30pm in the 6th floor conference room of Bren Hall. Snacks and assorted (alcoholic and non-alcoholic) beverages will be served. Please join us.

Eric Klopfer
Director, Teacher Education Program, MIT

“Handheld computers have incredible potential for aiding learning in a time when people must tackle complex problems and acquire information in just-in-time fashion. These portable connected computers can provide information when it is needed and where it is needed. But their design and form factor also make them an ideal platform for learning games. The fastest-growing, and soon most-prevalent, gaming platforms are not the new Playstation, Xbox or Wii, but handheld consoles and mobile devices. Rather than cramming desktop applications onto these small devices, it is important to create games that play to the strengths of this platform – portability, context sensitivity, connectivity, and ubiquity. These games can use the physical and social context of the player as integral components, creating a rich playing and learning environment. This talk explores two forms of handheld games created by the MIT Teacher Education Program – participatory simulations (e.g., our new application Palmagotchi) and augmented reality, including how they are used in schools, training, and informal learning environments.

Eric Klopfer is the Director of the MIT Teacher Education Program (http://education.mit.edu) and the Scheller Career Development Professor of Science Education and Educational Technology at MIT. The Teacher Education Program prepares MIT undergraduates to become math and science teachers. Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science and complex systems. His research explores simulations and games on desktop computers as well as handhelds. He currently runs the StarLogo ( http://education.mit.edu/starlogo) project, a desktop platform that enables students and teachers to create computer simulations of complex systems. He is also the creator of StarLogo TNG, a new platform for helping kids create 3D simulations and games using a graphical programming language. On handhelds, Klopfer’s work includes Participatory Simulations (http://education.mit.edu/pda ), which embed users inside of complex systems, and Augmented Reality simulations (http://education.mit.edu/ar), which create a hybrid virtual/real space for exploring intricate scenarios in real time. He is the co-director of The Education Arcade, which is advancing the development and use of games in K-12 education. Klopfer’s work combines the construction of new software tools with research and development of new pedagogical supports that support the use of these tools in the classroom. He is the co-author of the book, “Adventures in Modeling: Exploring Complex, Dynamic Systems with StarLogo,” and is working on a new book on handheld games and learning from MIT Press.

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Posted: 2/12/07 11:35 am UTC by Add Your Comment
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Google NY Internships - January 24th, 2007

A limited number of summer internships and post-doctoral research positions are available at Google Research, New York. Preference will be given to candidates in the areas of large-scale machine learning and statistical modeling, computer vision, natural language processing, information retrieval, and statistics. However, outstanding candidates in all areas will be considered.

We seek motivated and enthusiastic colleagues with a solid research agenda and a demonstrated ability to generate new ideas and innovate. The candidates will have the opportunity to work closely with many talented researchers and engineers at Google, and have access to Google’s unique computing infrastructure. The candidates will be expected to produce high-quality research and will be encouraged to publish in top conferences and journals in their areas of expertise.

Summer Internship:

Applicants must
* have strong theoretical and analytical foundations;
* be enrolled in a Ph.D. program;
* have good programming skills.
The internship is planned for the summer of 2007. A minimum of 12 weeks is required.

Post-Doctoral Research:

Applicants must
* have strong theoretical and analytical foundations, and an excellent publication record;
* hold a Ph.D. or be in the process of finishing a Ph.D.;
* have good programming skills.
The position is for a minimum of one year, with the possibility of extension for a second year. The preferred starting date is September, 2007;

Applicants should send a curriculum vitae (including a list of publications) and contact information for two references who can comment on the applicant’s research potential, one of whom should be the dissertation advisor, to apply-research-ny@google.com. Application deadline is February 24, 2007. Post-Doctoral applicants should also include a research statement.

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Posted: 1/24/07 6:37 am UTC by Make the First Comment
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Disney Imagineering Internships - November 20th, 2006

Disney Theme Parks and Resorts offers internships in a wide range of
majors and lengths of programs. All internships are paid, and some may
include housing and/or relocation assistance. Your school may offer
college credit for your participation.
To learn more about internships with Disney, please visit:
http://www.aftercollege.com/ads/bannertrack.asp?id=841
Some internships include, but are not limited to, opportunities with:
[snip -djp3]
* Engineering
* Imagineering
* Information Technology
* Project Management
* Research & Development
* Sciences
* Show Production
[/snip]
Disney Theme Parks and Resorts Professional Internships may offer you
the experience of a lifetime, gaining insight into your chosen field of
study within a respected, world-renowned Fortune 500 company.
Professional Internships are available in many different lines of
business at the Walt Disney World Resort, Disneyland Resort and Walt
Disney Imagineering. Each of these unique areas of our global company
offers students the ability to apply classroom learnings while
networking with Disney professionals, gaining valuable experience and
having fun!
Lengths and start dates of internships may vary depending on the
position and location of the internship.

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Posted: 11/20/06 5:12 pm UTC by Make the First Comment
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Introducing Hackers@UCI Mailing List - November 1st, 2006

systemPhoto courtesy of addon

Have you ever panicked because you have a paper due in four hours and don’t know the magic foo to get Latex to do the right thing? Ever wonder what the setting is on your phone to get it to quit asking if it’s okay to use the Bluetooth subsystem? Do you suspect that someone else might know, but Googling is failing you?

Bill and I (Don) thought it might be good to have a forum for asking technical questions that other members of our community might be able to answer. Therefore, we’ve started a new mailing list titled hackers@ics.uci.edu. Feel free to add yourself!

https://mailman.ics.uci.edu/mailman/listinfo/hackers

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Posted: 11/1/06 2:18 pm UTC by Add Your Comment
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Sky Scout Star Finder - March 16th, 2006

“The SkyScout is a revolutionary
handheld device that uses advanced
GPS technology with point and click
convenience to instantly identify
thousands of stars, planets, constellations
and more.

Simply point the SkyScout at any star in the sky
and click the “target” button.
The SkyScout will instantly
tell you what object you are looking at.

To locate a star or planet, select the object’s name from the menu and follow the directional
arrows through the viewfinder.
SkyScout tells you when you are on target. It’s that easy!

Once you have targeted an object the real fun begins.
The SkyScout includes entertaining and
educational audio and text information, including facts, trivia, history and mythology about
our most popular celestial objects.
A fun learning tool for all ages, the SkyScout personal
planetarium puts the knowledge of an expert astronomer in the palm of your hand.”

More info at SkyScout

I don’t know how this thing could possibly work. It would have to have a GPS, a digital compass, gyroscopes *and* vision processing with a complete sky map and an intense algorithm that could identify what part of the sky you are seeing when only some stars are visible due to light pollution.

-Don

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Posted: 3/16/06 8:19 am UTC by Make the First Comment
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