Posts Tagged ‘NSF’

Sen gets an NSF Graduate Research Fellowship - April 5th, 2011

NSF Logo

NSF Logo


Congratulations to Sen Hirano on getting an NSF Graduate Research Fellowship! It’s a tremendous honor with lots of perks.

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Posted: 4/5/11 4:22 pm UTC by Make the First Comment
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LUCI affliates’ research on ‘World of Warcraft’ makes national politics - December 22nd, 2010

World of Warcraft

World of Warcraft

LUCI researchers and other faculty from our Department of Informatics have found themselves in the crosshairs of national politics as described in an article in the O.C. Register:

“Maybe it’s a generation gap thing. But the $3 million that went to UC Irvine researchers to study “Decentralized Virtual Activities and Technologies” has been branded one of the worst wastes of taxpayer dollars of 2010 by U.S. Sen. Tom Coburn, R-OK….

The game is made by Blizzard Entertainment of Irvine, and the researchers are Walt Scacchi, Bonnie Nardi, Richard Taylor, Gloria Mark and Cristina Lopes.”

via UCI ‘World of Warcraft’ research squandered $3 million, critic says – OC Watchdog : The Orange County Register.

We’ll link to Bonnie’s response which is being published tomorrow at the University of Michigan Press.  But a few things worth noting… video games are a big part of our local economy.  Blizzard employs 4600 people.  This research has been nominated for best paper awards at CSCW and any of the local faculty can tell you that the NSF isn’t exactly spewing out tax payer money these days.

Walt’s response, filtered by the press is here:
Slam on UCI is ’sign of distinction’ and ‘compliment,’ researcher says

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Posted: 12/22/10 10:19 pm UTC by Make the First Comment
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UCI has most NSF-IIS funding in California - October 5th, 2010

While in a committee meeting today discussing student outreach, the SOAR committee was presented with the following interesting fact:  UCI receives the most funding from the NSF IIS Division of any school in California.  We receive 14.9%.  UCSD comes in second at 11.9%.  NSF-IIS is where the Human Centered Computing program is based and this funding pays for equipment, graduate and undergraduate research programs and salaries.

So, yay!  Good for us.  LUCI is a part of making this happen.

Here is a link to the info viz. (Click on View Chart)

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Posted: 10/5/10 8:09 pm UTC by Make the First Comment
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NSF Graduate Research Fellowships - July 29th, 2008

NSF Logo

NSF Logo

“The National Science Foundation invites you to apply for the 2009 Graduate Research Fellowship (NSF-GRFP) competition. This program offers up to 3 years of graduate school support worth over $120,000 to each awardee – last year 913 awards were granted. Benefits include a $30,000 annual stipend, a $10,500 annual cost of education allowance, a one time $1,000 travel allowance, and access to TeraGrid supercomputing facilities. U.S. citizens, nationals, and permanent residents at or near the beginning of their graduate study seeking research-based Master’s and/or PhD degrees in NSF-supported science (including social science and psychology) and engineering disciplines are eligible to apply. The application process is expected to open in August 2008 and close early November 2008. We encourage interested applicants to review the attached brochure and visit www.nsf.gov/grfp/ or www.nsfgradfellows.org for additional information concerning benefits, eligibility, and tips on apply
ing. Interested applicants should strongly consider preparing their applications as early as possible to help increase their chances of winning.

The GRFP is sponsored by the NSF, which is an independent federal agency created by Congress in 1950 “to promote the progress of science; to advance the national health, prosperity, and welfare; to secure the national defense…” With an annual budget of about $6.06 billion, NSF is the funding source for approximately 20 percent of all federally supported basic research conducted by America’s colleges and universities. In many fields such as mathematics, computer science and the social sciences, NSF is the major source of federal backing. NSF funding opportunities can be found at http://www.nsf.gov/funding/. The NSF-GRFP Operations Center is administered by the American Society for Engineering Education (http://www.asee.org/fellowships).

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Posted: 7/29/08 8:41 am UTC by Make the First Comment
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Computational Metaphor Identification for Supporting Creativity in Science Education - April 9th, 2008

Moleskins and Pens

Photo courtesy of paulworthington

Congratulations to Informatics Professor Bill Tomlinson and Informatics graduate student Eric Baumer on receiving a sweet NSF Grant:

“The two year grant funds the project titled “Computational Metaphor Identification for Supporting Creativity in Science Education” and will focuse on analyzing the metaphors students use to understand and conceptualize material.”

More info here.

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Posted: 4/9/08 8:19 am UTC by Make the First Comment
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Congratulations Lilly and Julie! (NSF Fellowships) - April 2nd, 2008

Moleskins and Pens

Photo courtesy of paulworthington

Congratulations to Informatics graduate student Lilly Irani and Informatics undergraduate student Julie Rico on being awarded National Science Foundation (NSF) Graduate Research Fellowships. Great job!

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Posted: 4/2/08 6:06 am UTC by Make the First Comment
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Weekend Experiment #1: Solar Power - July 16th, 2007

Solio charge iPod

A certain faculty member here in the LUCI, hasn’t stopped griping about how we aren’t effectively utilizing two of our strategic Southern California resources: sun and traffic. Well this weekend, the first domino fell. I (Don) am happy to report that I successfully charged my PowerBook G4, a bluetooth GPS unit, and a Nokia N84 phone from the sun via a Brunton solar panel. It felt really ubiquitous because suddenly that nagging problem of power was *gone*.

Now, granted there was a lot more gear involved. The solar panel is about the size of a beach towel, but folds up to the size of a laptop. It outputs 12V so you can use it to charge a car battery, or use the new ubiquitous power supply, the cigarette lighter plug. Both the GPS unit and the phone came with car chargers, so that was a snap. The PowerBook was a little more tricky. I first tried to use a transformer to alter the 12V to 120V and then plug in the white Apple brick into it. But the loss of power in the (2!) transformers could not be compensated for by the solar panel. Instead I used an airplane seat power adaptor (which I have never had the opportunity to use). With a little help from a hack saw I managed to get it to fit into a car lighter adaptor that Paul had lying around. So with the airplane cable and the adaptor the power went straight to the powerbook without any transformers. Viola! Now the solar panel was enough to trickle charge the laptop.

I didn’t do a good job of timing the charge, but in bright sunlight it took roughly about 30 minutes for a 10% charge, so back of the envelope says a full charge would take 5 hours, which is consistent with the solar panel documentation.
One can daisy chain the solar panels up to a total of three to increase power output, so that would presumably be enough to match wall power recharge time, and be enough to run the powerbook while plugged into the solar panel. Currently the powerbook has to be off/suspended for the charge to be able to keep up with the discharge. The solar panel costs about $350.00 right now, so a daisy chain of three ain’t cheap.

But it was really really cool and it demonstrated to me that none of our infrastructure is built to support solar panels. Because there is very little way for me to actually use it on a day to day basis. However, since I’ll be in Africa in two weeks….

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Posted: 7/16/07 9:13 am UTC by Add Your Comment
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From Digital to Analogue: Copyright and Peer-to-Peer File-sharing - November 27th, 2006

Mark Poster

The speaker at the next Informatics Seminar (12/1/2006 3:00pm ICS2 136) will be Mark Poster, from
the UCI Department of History (and Informatics).

From Digital to Analogue: Copyright and Peer-to-Peer File-sharing

My theoretical standpoint frames the question of copyright in the
context of a new relation of humans and machines, and this in a
global context. I argue that digital culture involves changes in the
binaries of modernity that are due to the new relations of humans to
information machines – subject/object; producer/consumer; time/space;
etc. As a result there are changes to epistemology – the new
epistemology is no longer one of a relation of the individual subject
to truth but one of assemblages of humachines and knowledges.

Media become central to the question of truth – as always – print
gives you modern subject; film gives you imagination as surface; TV
gives you passive consumer; global, digital networks give you truth
as a function of care of self, of the process of self-transformation
implicated in the relation to information machines. Instead of fixed
identity as presumption and/or goal of the self, whether that fixity
be the modernist notion of reason or the traditionalist notion of the
past, the self becomes a fluid, non-territorial process of
transformation.

Peer-to-peer practices and software are central to the new relation
of humans to information machines and require a politics that
seriously revises or eliminates copyright law. At stake is a new
culture, a new configuration of the self, and this is at the level of
the global.

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Posted: 11/27/06 8:49 am UTC by Make the First Comment
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Inside Out Urban Ambient Display - November 7th, 2006

buildings

From James Clar & Associates:

“On the night of April 28th, downtown Memphis was turned into a public, interactive lighting installation as 9 buildings were integrated with a system that sampled the activity levels from the inside of the buildings and transferred it to the tops to control a dynamic lighting display. “Inside / Out” brings to focus the information of movement and energy within buildings and makes them visible, so as people walked around the South Main gallery district of Memphis they were able to see each building node and it’s activity before you enter them. ”

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Posted: 11/7/06 9:07 am UTC by Make the First Comment
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Affective Computing Systems and the Design of Enhanced Relationships Between Products, Environments and User Experience - October 25th, 2006

Speaker: Winslow Burleson, Arizona State University
Location: Calit2 Building, Room 3008
Time: Refreshments at 3:30 p.m.; Talk at 4 p.m.
Date: Wednesday, Oct. 25, 2006
Abstract:
Affective computing is leading to a deeper understanding of people’s emotional relationships with products, environments and experience. Through exploratory design and user testing of smart systems, embedded technologies and collaborative environments, researchers are developing a new framework for interaction design.
Real-time affective sensing is being used to measure and interpret elements of user experience such as physiology, contextual actions and social interactions. This awareness enables dynamic tailoring of function and focus, to affect user experience and outcome. For example, an expressive Affective Learning Companion sensing user interest through patterns of posture, facial expression, pressure exerted on a mouse and skin conductivity might choose to delay intervention to allow the user to continue exploration.
On the other hand, if frustration were sensed, the companion might display concern through appearance and body posture as it engages in non-verbal expression as a form of empathy. This interaction could provide social support and draw attention to the user’s affect, to facilitate self-awareness and mitigate the negative impact of frustration. These interactions form relationships between people, products, environments and experiences that are enhanced because they take into account emotions and context. Investigations at the confluence of affect, experience and usage are transforming the design of products and the role of collaborative information systems. These products and systems will empower users and design engineers to better understand and promote their own creativity and innovation.

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Posted: 10/25/06 2:26 pm UTC by Make the First Comment
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