Posts Tagged ‘iot’

Gift Box: Including Social Objects in Internet of Things - April 6th, 2012

Moleskins and Pens

Photo courtesy of paulworthington

Congratulations to Vrishti Gulati who passed her M.S. advancement to candidacy exam today:

Title: Gift Box

Abstract: This paper highlights a research gap in the Internet of Things, i.e., the absence of particular categories of social objects that matter to non-technical everyday users. Social objects are existing physical objects that people bond with, are attached to, or that connect people to each other. We conducted a study, named Gift Box, to specifically look at the social aspects emerging within the Internet of Things (IoT). The study represents gifts, a specific category of social objects that connect people to each other, through pictures on a social media website. The study offers a simulated interaction with the Internet of Things, to identify social objects that matter to users. The study is a first step for users to include objects of their choice. Understanding user engagement and sociality supported within the IoT can lead to a more successfully accepted Internet of Things.

This paper has two contributions: Gift Box user study to identify social objects that matter to users, so that such objects can be included in the Internet of Things and a Technology spectrum for the Internet of Things to support consideration about the kind of objects, technology within the objects, and capability of user contribution to creation of the Internet of Things.

Committee:

  1. Dr. Donald Patterson (chair)
  2. Dr. Alfred Kobsa
  3. Dr. Melissa Mazmanian
  4. Dr. Bonnie Nardi
  5. Dr. Alladi Venkatesh

Great Job Vrishti!

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Posted: 4/6/12 6:49 pm UTC by Add Your Comment
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Gift Box: Including Social Objects in Internet of Things - November 22nd, 2011

Moleskins and Pens

Photo courtesy of paulworthington

Congratulations to Vrishti Gulati on passing her Phase II exam with a paper titled, “Gift Box: Including Social Objects in Internet of Things”.

Abstract:This paper highlights a research gap in the Internet of Things, i.e., the absence of social objects that matter to non-technical everyday users. Social objects are existing physical objects that people bond with, are attached to, or that connect people to each other. We conduct a study, named Gift Box, to specifically look at the social aspects emerging within the Internet of Things (IoT). The study represents gifts, a specific category of social objects that connect people to each other, through pictures on a social media website. The study offers a first step for users to include objects that matter to them in the IoT.

This paper focuses on the person-to-person connections supported within the IoT. We address a relatively unexplored question, “In what ways does the Internet of Things affect interpersonal connections?” We provide an overview of the Internet of Things, as it currently exists, covering both academic and commercial work. This paper discusses 1) a Technology spectrum for the Internet of Things to support consideration about the kind of objects, technology within the objects, and capability of user contribution to creation of the Internet of Things and 2) Gift Box user study including objects that matter to users and exploring the social aspects to engage users in the Internet of Things. Understanding user engagement and sociality supported within the IoT can lead to a more successfully accepted Internet of Things.

This full paper is released as a LUCI tech report, here.

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Posted: 11/22/11 9:52 pm UTC by Make the First Comment
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ThingBook - June 2nd, 2011

Moleskins and Pens

Photo courtesy of paulworthington

Congratulations to Informatics graduate student Vrishti Gulati on having her paper,ThingBook accepted to Mobile HCI : Internet of Things marries Social Media Workshop.

ThingBook explores a user-centric perspective on the Internet of Things. I want to enable users to create the Internet of Things. I want to explore a new kind of social network, a social network centered around Things. I name it ThingBook. ThingBook represents associations that people have with their Things. ThingBook represents how Things connect people to each other. ThingBook is a medium to express online, our connections with and through Things. ThingBook asks the question whether people would express their associations with tangible things, on a social media. If yes, what, how and why?

There are many objects in the real world that have emotional or monetary value; things that people use, wear, carry, identify with and so on. ThingBook explores user interactions with online representations of physical tangible things. An open question is whether expressing associations with objects helps people connect or share more on a social media. What does it mean to express online, the connections between things and people?

Get a copy of this paper here: https://webfiles.uci.edu/vgulati/ThingBook_GulatiVrishti.pdf

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Posted: 6/2/11 11:00 am UTC by Make the First Comment
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UBICOMP 2006 : Call for Participation - August 4th, 2006

CALL FOR PARTICIPATION

UbiComp 2006 – The Eighth International Conference on Ubiquituous Computing

*** Early registration deadline: August 18, 2006
Conference Date: 17. – 21.09.2006
Conference Venue: Marriott Newport Beach, Orange County, California

*** Keynote speakers:
Bruce Sterling, sci-fi author and journalist
Brenda Laurel, Sun Microsystems Labs

*** The pigeonblog: live pigeons released during the conference, carrying
instrumentation that measures and blogs air pollution. (Invited demo)

*** 30 research presentations and additional thought-provoking sessions

*** 75+ posters, demos and videos

UbiComp 2006 hosted by:
Bren School of Information and Computer Sciences
University of California, Irvine

In cooperation with the ACM (SIGMOBILE, SIGBED, SIGCHI, and SIGSOFT)

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Posted: 8/4/06 10:10 am UTC by Make the First Comment
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