Archive for April, 2007

UBICOMP postdocs at University of Rochester - April 30th, 2007

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Photo courtesy of ednothing

From my Ph.D. advisor, Henry Kautz. -djp3

Multiple postdoc positions in AI, natural language understanding,
machine learning, knowledge representation, and ubiquitous / pervasive
computing are now available for a variety of projects at the
University of Rochester. For details, please visit
http://www.cs.rochester.edu/u/kautz/aipostdocs.html

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Posted: 4/30/07 10:50 am UTC by Make the First Comment
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Congratulations Eric! - April 25th, 2007


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paulworthington

Congratulations to grad student, Eric Kabisch, on the recent publication of the following:

E. Kabisch, “A Periscope for Urban Discovery and Narrative.” Position paper for the workshop Imaging the City held at International Conference on Human Factors in Computing Systems, CHI, San Jose, CA, April 2007.

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Posted: 4/25/07 8:29 am UTC by Make the First Comment
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Nomatic*Gaim is now Nomatic (for presence) - April 24th, 2007

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Photo courtesy of shapeshift

Two things have happened recently to the Nomatic*Gaim project. The first is that the architecture of the software has changed to support multiple IM clients besides gaim. The second is that under lawsuit duress, gaim has renamed themselves to pidgin.

As a result, the project formerly known as Nomatic*Gaim is now renamed Nomatic (for presence). The parentheses are to differentiate it from Nomatic*Aid which is also rapidly evolving, but for now retains the same name.

The relevant links are Nomatic (for presence) and Pidgin

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Posted: 4/24/07 11:35 am UTC by Make the First Comment
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Tangible Bits: Beyond Pixels - April 23rd, 2007

Hiroshi Ishii

This Friday, April 27, 2007, the Informatics Seminar will not be held,
but instead there will be a reception in ICS2 136 at 4:00pm after the
ISR Distinguished Speaker Hiroshi Ishii at 2:00pm-3:30pm in McDonnell
Douglas Engineering Auditorium.

More details here

Abstract: Where the sea meets the land, life has blossomed into a myriad of unique forms in the turbulence of water, sand, and wind. At another seashore between the land of atoms and the sea of bits, we are now facing the challenge of reconciling our dual citizenships in the physical and digital worlds. Windows to the digital world are confined to flat square ubiquitous screens filled with pixels, or “painted bits.” Unfortunately, one can not feel and confirm the virtual existence of this digital information through one’s body.

Tangible Bits, our vision of Human Computer Interaction (HCI), seeks to realize seamless interfaces between humans, digital information, and the physical environment by giving physical form to digital information, making bits directly manipulable and perceptible. Guided by this vision, we are designing “tangible user interfaces” which employ physical objects, surfaces, and spaces as tangible embodiments of digital information. These involve foreground interactions with graspable objects and augmented surfaces, exploiting the human senses of touch and kinesthesia. We are also exploring background information displays which use “ambient media.” Here, we seek to communicate digitally-mediated senses of activity and presence at the periphery of human awareness. Our goal is to realize seamless interfaces taking advantage of the richness of multimodal human senses and skills developed through our lifetime of interaction with the physical world.

In this talk, I will present the design principles and a variety of tangible user interfaces the Tangible Media Group has presented in Media Arts, Design, and Science communities including ICC, Ars Electronica, Centre Pompidou, Venice Biennale, ArtFutula, IDSA, ICSID, AIGA, ACM CHI, SIGGRAPH, UIST, CSCW.

http://tangible.media.mit.edu

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Posted: 4/23/07 9:41 am UTC by Make the First Comment
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An Ethnographic Study of the Social Impacts of Video Blogging - April 19th, 2007

The Informatics Seminar is held on Fridays at 3:00pm in ICS2 136
followed by a social hour at 4:00pm. See you there!

Abstract

In the past decade, digital technology has become widely integrated into
many professional training settings, yet at present we lack a detailed
understanding of how new technology alters networks of social and
technology-mediated interactions present in such environments. I have
been engaged in a multi-year ethnography-for-design study in a dental
hygiene training program in San Diego, CA. During the project, I helped
design a new clinical training laboratory, equipped with embedded
digital media technology, such as flat-panel monitors, computer
workstations and overhead cameras. Here, I detail the ethnographic
motivations for the design of the technology integrated into the
training program.

Decisions about the usefulness of a technology are socially constructed
throughout the entire design and use cycles of a technology by the
various actors who participate in communities of practice. Studying the
cultural processes behind the appropriation of technology can help us
understand how to design technology that is more likely to be
appropriated and used by the community. Distributed cognition theory
posits that cognitive processes extend across the traditional boundaries
of the skin and the skull as various kinds of coordination are
established and maintained between bodily, material, and social
resources. Data from multimodal interaction can provide information
about the underlying cognitive architecture. Moreover, larger patterns,
like social organization and the context of activity may also be viewed
as important parts of the cognitive ecology.

I will present an analysis of how a collaborative video blogging system
(a ‘vlog’), used in an introductory clinical instruction course,
affected the network of social and technology-mediated interactions in
the training clinic. In particular, I examine how interactions with
videos structured the way students and instructors worked with each
other. Additionally, I report how the faculty’s appropriation of the
vlog technology was influenced by the presentation of divergent
methodology in the videos on the vlog.

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Posted: 4/19/07 3:01 pm UTC by Make the First Comment
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Congratulations Silvia! - April 18th, 2007


Photo courtesy of
paulworthington

Congratulations to grad student, Silvia Lindtner, on the recent publication of the following:

S. Lindtner, “Playful Spaces between Fantasy and Real” Position paper for the workshop Supple Interfaces held at International Conference on Human Factors in Computing Systems, CHI, San Jose, CA, April 2007.

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Posted: 4/18/07 8:00 am UTC by Make the First Comment
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Welcome Silvia Lindtner! - April 16th, 2007

Actually Silvia has been around for a while, but today marks the first day she shows up on the website.

Welcome Silvia!

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Posted: 4/16/07 4:09 pm UTC by Make the First Comment
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Ubi-Soda - April 12th, 2007

Here at UCI we have been infiltrated by the thing everyone saw coming but no one really wants – ubiquitous computing ads. At the bus stop by Lee’s Sandwiches there is a Pepsi ad that is Bluetooth enabled. This means that if you stand there long enough the ad will try and send your phone an ad. Out of curiosity I downloaded the ad and against many-a-security-warning I ran the java program. My phone crashed (Nokia 6600) and I never saw the very very very important message from PepsiCo, Inc.

If you get it to work, leave a comment to reveal the mystery of what the program does…

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Posted: 4/12/07 8:00 am UTC by Make the First Comment
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Congratulations Jennifer - April 11th, 2007


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paulworthington

Congratulations to grad student, Jennifer Rode and co-authors on the recent publication of the following:


From Mice to Men – 24 years of Evaluation in CHI (15+5)

Louise Barkhuus, University of Glasgow, UK
Jennifer A. Rode, Donald Bren School of Information, USA
Alt.CHI Forum at CHI 207 (San Jose, CA).

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Posted: 4/11/07 8:00 am UTC by Make the First Comment
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Welcome Eric Kabisch! - April 8th, 2007

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Photo courtesy of Nice Bunch of Girls

Welcome Eric Kabisch, a new Ph.D. student in the Informatics department working with Paul Dourish, to LUCI! Eric is a graduate of the ACE program here at UCI.

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Posted: 4/8/07 8:05 am UTC by Make the First Comment
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